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Here are two little guys for the new year: Bones vege-(or vegy-)pygmies, sculpted by Kevin Williams.
In the game lore, they are plant creatures arising from infestations of russet mold, so I wanted to incorporate rusty orange- and red-browns with the green.
(And if you're still in the holiday spirit, you can sing a rousing round of "Rusty the Moldman".)
I spent about 2-3 hours on each.
It was fun to play with a few oranges, reds, and purples, along with the greens.
I thought about adding foliage or other material on the bases, but decided to call these two done for now.
As you continue exploring the cathacomb, you catch sight of a ghastly humanoid creature walk in your direction. The stench of death and rot lingered around its undead forms. You recognize with horror, a minion of the dark necromancer queen Kiaransalee. This is a 77159, Ghast sculpted by James Van Schaik.
Here’s the first new project of 2022. I looked through the forums and saw a few versions of this based on the Redstone Triad. I will try that. I put a few pieces of cobblestone sheet styrene on the base, then flocked with sand. I hope it will look like fragments of an old road when I’m done.
I may end up doing a bunch of image dumps - I've painted a lot this year and maybe I should just post them in sets.
This one, though, deserves its own post, I think. I painted up the Green Dragon Hatchling from waaaay back in Bones 2, showed it to my wife, and she made some suggestions - so here you have it painted up as a Swamp Dragon from the Discworld, as kept by Lady Sybil of Ankh-Morpork. I gave them a collar and name plate, and since they're a tame dragon, I gave them a few chew toys, including a Rolly Ball just like Rex of "Snake Discovery," as can be seen here:
Comments, criticisms, and suggestions welcome!