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Thought I would create my own topic so I can share the models I create. Crits and comments welcome.
This is my latest mini. Created just for fun. I think it should be called " The summoning" though I am open to ideas :)
Got a few pictures of the 3d print of this guy. Not the best photos but you get the idea.
I found this model somewhere on the internet, alone and uncredited, so I have no idea who made it or what it is or anything. People have suggested that it's a Kirby, whatever that is, with a human face pasted on.
I like it, and I'll print about a dozen of them, and make up some stats to use them in my D&D campaign in some way. I'm leaning towards some kind of waddling tar-baby critter, but we shall see.
The original model was only about 1.5mm tall, so I've rescaled it by 1500% to roughly 20mm.
Some friends are doing this, under their Infinite Dimensions Games, though I'm not involved. The Kickstarter will take place in March and is for digital files for 3D print. If I remember correctly there are no physical rewards. While people should hold off until the details of the crowdfund are released, my understanding is that the core set is done, any stretch goals will pay for the labour of doing the design/sculpting of those items only, so the core set would be ready as soon as funding period is over.
They have a Facebook and Instagram and more for lots of previews (but I'm not linking because I'm not sure what on those sites will break forum rules), and if anyone is attending BreakoutCon this year in Toronto, they will be there displaying.
I'm really trying to learn about sculpting for miniatures and here's my current project:
It's a Golem from artist Chris Walton
It's just at the Armature phase right now but i've started to block in my major shape masses. I'll post that when i get a bit further.
Any help/suggestions/direction on how to make this more viable for print at around 30mm would be most appreciated!
All the best,
It sounds counterintuitive (and apparently was much second-guessed and delayed after its effectiveness was first discovered in the 1970s), but digital, square-based "Minecraft"-type camouflage is far more effective at visually disguising forms, both up close and at a distance, than traditional blobby-form camouflages.
Last September China held a massive military parade to celebrate the 70th anniversary of the end of WWII, showing off for the first time many military vehicles decorated with digital patterns of squares in four colors.
US Army Lieutenant Colonel Timothy R O'Neill, PhD, credited with the discovery almost forty years ago, shared his original test before-and-after photos with the BBC:
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