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B:GCC - Mission 15 "Panic at the Court" asks the heroes to hack a server and defuse bombs while keeping the immortal (?) Talon and his Court of Owls at bay.
Talon and the prisoner henchmen
Talon is...boring. He's all black and grey, with a tiny bit of color in his eyes. I wound up using Ram Black to give a little color to his gloves and leather bits.
The prisoners are colorful though!
B:GCC - Mission 14 "Biological Scourge" teams up the noble Ra's Al Ghul with the sewer dwelling Ratcatcher. Really? Anyway, the heroes have to beat up the bad guys to get the antidote and also kill a bunch of rats. Unfortunately I put this group off and when I got back to it, I glossed them before I took their picture, so sorry about the shine.
Ra's slumming it with his new pal.
Ra's cape (at least the interior) was not fun to paint. I do like him as a villain though. Having David Warner's voice in the Batman Animated Series did not hurt.
Ratcatcher. Fun fact, he's listed as Rat Master on some parts of the game. Monolith really needs better QC.
Thugs with Guns! Henchmen gotta hench.
B:GCC - Mission 13 "Suicide Escape" has two traditional Suicide Squad members attempting to flee prison. Kind of an interesting mission where the villains are passive until they aren't. They are basically meandering around the jail until they decide to pull the trigger and attack.
Croc's left eye was not as well defined as his right, it was pretty annoying. He still came out pretty well though. I tried to make his trench-coat extra dirty.
I had a tough time with Deadpool Deadshot because his color scheme is kind of all over the place. Or maybe better put, his outfits are all over the place, as he tends to have the same colors, just in different locations. And finding this outfit was nigh impossible. Still, I really like how he came out. His color scheme is very bright and really pops, especially when next to the drab, earthy Killer Croc.
Not quite enough room for a full family photo this time, so the minions get put the the bottom. I'm not saying the color scheme is based off a football team near me, but I'm not saying its not...
B:GCC - Mission 12 "The Purge" has you trying to stop Two-Face from some nefarious deed that involves you purging some vats before time is up. And we are halfway through! Not as far as miniatures are concerned, but the core book has 24 missions so we have reached the middle. Most bad guys are not reused, but lots of heroes are, so I have very few heroes left to paint but still a box load of villains. And, of course, henchmen (and the heroic counterpart).
(Sorry for the double post but I got a new computer and spent waaay too much time playing on it instead of setting it up to post pictures of stuff. )
I think I need to find a better technique to keep the whites bright and yet still get the shadows painted.
Since I had no new heroes to paint, I am working my way through henchmen. Painting the Thugs with Guns to finish off my thug list.
B:GCC - Mission 11 "Major Gas Madness" has Scarecrow as the major villain to beat. You need to find his toxin formula and escape before you croak. There is a lot of deadly gas about (surprise) so you need to be careful. There were no new heroes to paint in this mission, so I painted up a set of thugs instead.
Scarecrow and Hazmat Thugs
Not the Scarecrow I'm familiar with, but a cool one nonetheless. Fairly easy to paint, although sometimes the paint seemed to not want to stick to some difficult to reach areas.
I thought Hazmat Thugs would be a nice combo to paint up with Scarecrow. I was debating on what to do with the area of plastic between the strap and the gun. Do I paint it black? Or light blue? or white? Or yellow? In the end I decided that these guys were minions so who cares. Black was the least amount of work and looks good enough for what they are on the table for.
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