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Click on the Notify Me in the KS preview page for a KS discount.
The $185 / $205 six-set (two of each of the 3 map sets, with and without vinyl stickers) is the best price. Dungeon set, Frozen Waste set, and miscellaneous. I guess the ideal backer would be someone who has no 2D maps or 3D game tiles, plays RPG and Frostgrave, and has $200 to burn on maps. Each dry-erase map set is 20 17"x22" maps, double-sided and removable. Removable means portable. Yes you're gonna need a bigger table.
I already have his original Book of Battle Mats, as well as Loke Battle Mat books and 3D dungeon tiles, so I'll pass on this one. I liked the maps and stickers, although a few thought the art was cartoony or something.
Hello :) I'm here to share a preview of my October Kickstarter coming soon: Digital modular maps featuring Four enormous Dwarven Citadels. Vehicles, Mines, Deep Roads, Forge, Homes, Drinking Hall and much more. Please check out the campaign preview and join me when I launch.
Meanders 5 Dwarven Citadels KS Preview
We want to show you our next Kickstarter Exclusive campaign on October 13, with 5 models of hygienic and reusable masks with up to 85 washes, with exclusive illustrations by David Daza
Rising Creature model:
This is the link to the Kickstarter campaign
Soon more news
By Balgin Stondraeg
Those who know me well generally know what a massive Darkest Dungeon fan I am so I've been very good to not post about this one yet. I've been holding off 'til nearer release date to avoid putting a thread up too early. There is going to be a kickstarter for a Darkest Dungeon boardgame. This makes me happy. It will have miniatures! This makes my heart sing with Joy. It's going to be by Mythic Games. This makes me somewhat concerned. I've heard horror stories about their rulebooks needing updates and finally becoming playable a year or two after release (or even in a second crowdfunding campaign if it's their Joan of Arc game).
That being said it will have gorgeous miniatures that, while similar to many of the unofficial Darkest Dungeon miniatures, knock then pants off many of them. I'll probably be backing this for the figures alone but I appreciate any concerns that people might have.
They claim they're looking to launch some time in late October or early November.
There are a few more pictures and a handful of videos doing the rounds at the moment including two or three gameplay sessions. Here's what I was able to piece together from them.
It’s a campaign game. You don’t play as the Heir. You play as the Heroes. You randomly generate dungeons then head inside making important choices about your resources (food, torches, spades etc). When you meet monsters you lay out a mini dungeon board and fight it out.
Heroes and enemies occupy four positions. Attacker, Defender, Ranged and Support. The skills you can use are based on the position you’re in. The battles have a four round limit so they don’t drag on too long. Take too long and you have to retreat back into the corridor. Corridor encounters happen. There is a scouting system.
Every 3 dungeons you have to tackle a boss dungeon. You randomly generate the boss beforehand and he has in town effects and other effects so you really want to get rid of him when the time comes. Boss battles are all or nothing. If you fail a boss battle you don’t retreat. You just loose the entire party.
After 3 bosses you go into the Darkest Dungeon itself to end the game. So that’s 9 dungeon runs (or 12 depending on if the boss dungeon counts as part of the once every 3 dungeons frequency) then the end game run to complete the entire campaign.
They currently only plan to have 8 core heroes in the game (you can bet the other 7 or 9 will be stretch goals). When you loose a hero there are two replacement heroes in the stagecoach. Take a new hero. The stagecoach does not appear to generate new heroes beyond these two replacement heroes. If one player’s hero dies and they are unable to obtain a replacement from the stagecoach then you all lose. Game over man. Game over.
They intend to launch around late October or early November.
Mythic kickstarter campaign lengths are as follows.
Time of Legends: Joan of Arc 32 days
Solomon Kane: 24 days
Reichbusters 10 days
Super Fantasy Brawl 8 days
Time of Legends: Joan of Arc 1.5 15 days
Enchanters: East Quest 11 days
Steamwatchers 11 days
Hel – the Last Saga 14 days
So we’re probably looking at 8-15 days which is quite a short period to scrounge up cash in.
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