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Here's a few of the 3d printed characters from the crowdfunded project by Kazrak Studio. They were done in resin, and have some very fine details.
John H. Damon, who likes to read old books written in strange languages:
Dr Weird Psychic, a student of the mystic arts who needs no introduction:
Laura Craft, field archaeologist and explorer:
And dear Dr Home, the brilliant surgeon with a lousy bedside manner:
All are presented on bases from Secret Weapon.
By Coffee Nerdery Beer
Hi there all, I've decided to dive into the deep end with finally trying the scary world of OSL. 😄
Feel I've lost the plot on this ... so any advice on how to proceed with this would be greatly appreciated! (Having fun, though, despite not knowing what the hell I'm doing. 😁)
I'm including a "top down" view, which is where I'm most confuddled. That dark line down his arm which represents the shadow from the staff which sits between the source of light ... it just doesn't look right to me. 🤔
So, I'm all ears for suggestions on improvements!
Painted this guy waaay back in April. Been a while since I did any show off threads... Anyway, had fun making his carapace look shiny. This was also a special needs Bathalian, coming to me with a missing tentacle. I was able to carve one out of some leftover sprue that I keep on hand for such emergencies.
I'm looking forward to painting his friends.
Been a minute since I've posted a WIP, so I figure I'd roughly document my current paintjob.
I'm running a 5e game with a heavy focus on the Shadowfell, and our most recent addition to the party is a native of that realm - a Hexblood or "Hexen" in our game lore. These dark fey are the children of hags - The Mothers Three - and are made from earth, blood, and stolen souls.
Going for a dark but vibrant paintjob - blue skin, and dark clothing.
After priming, I like to block in my darkest colors. It makes it easier for me to avoid missing a hard-to-reach spot later, but without worrying too much if I get some paint where it's not supposed to be. This method also helps me to visualize and plan out my colors better.
I was instructed to paint her with blue skin, black hair, and dark clothing. I started with the skin. I based with Rich Indigo and plan on working up towards Surf Aqua. I'm hoping this transition from a more purple-hue in the shadows to a bit of green in the highlight will look interesting, as well as kind of capture the overall color scheme.
I chose a few other colors to sort of represent that scheme and stippled them over the base - Rich Indigo, Deep Ocean, and Carnival Purple. I eventually want the base to look like rocky terrain, but wanted to avoid neutral greys.
Pure Black for the hair and then set about base coating the rest of the mini.
I wanted to avoid all-black or shades of grey in her outfit so dark greens and purples will be used to keep things more colorful. The tattered robes got a mix of Pure Black and Deep Ocean. The fabric wraps are Dark Elf Shadow - hoping to keep the purpleish greys.
I also slapped some Deep Ocean on the gemstone on her staff for a pop of color - will reuse this for other gemstone details.
The base got washed in Pure Black - will play around with some drybrushing later. Metal details also got hit with pure black to work up to some NMM silver.
Settled on Ashen Brown for the bone details. The slightly cooler purple hue should help the bones blend in with the rest of the mini.
Also hoping to use the Ashen Brown to highlight the hair without it looking grey.
Not much to see so far - just some quick basecoating before work this morning. Hoping she turns out as I'm picturing and not just a garish blob.
Side note - this sculpt is one of those earlier Bones sculpts that are quite difficult to pick out details. I'm inevitably going to paint over some random blob and not notice until later.
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