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Hey look, yet another Jasper topic.....
But this one is different (I hope). I actually have a time frame in mind, to get this finished before the end of 2020, and submitted for the annual diorama contest.
I love dioramas, and I've been pretty happy with the few I've made. BUT I always put off getting started and then end up rushing over Christmas to get everything done.
So this year I'm starting in January (if just barely) so that I will hopefully get some stuff done before December.
I've had the idea for this diorama since the very first moment I saw my first "sneak preview" of Khanjira (that would have been approximately Fri, Oct 25, 2013, 7:57 PM ADT, according to when I got the email from Kickstarter).
My first though was something like "What a beast! Imagine if he was fighting something from a smaller scale, like CAV...."
So that has been bouncing around in my head ever since.
Then I was messaging with @Pochi a few weeks ago about the contests and got talking about dioramas, and I mentioned this idea, and she said I HAD to do it.....so here we are.
Basic concept is the classic Kaiju attacking a future city harbour. CAVs (any or all of tanks, vehicles, mechs, infantry, maybe even aircraft) defending. (I briefly considered going even smaller scale as I have quite a bit of 6mm stuff too, but CAVs are easier to work with, I have about a billion of them, and they are awesome).
Today was a beginning. I grabbed some stuff and laid it out just to get an idea of a size I'm going to want.
Obviously I just grabbed what was handy to get some scale. Khanjira is represented by my 7 days Khanjira (handy, that ). I plan to try to get him a little more upright, since he won't be on his base and at least his front foot will be "under water". With his pose (which I don't think I have the skill or know how to adjust too much) I'm thinking maybe an elevated highway that he has just crushed to be what his right leg is on. That or a boat of some sort....we'll see.
The box is just a reference for the land, glasses are just some buildings. I'm picturing something similar to the Halifax waterfront with boardwalks or something and docks/jetties (the grey upside down drawer represents) and then big buildings. Army will be in place along the waterfront, so some barricades and stuff. Possibly a trench of energy blasted ruin from the "breath weapon" if I think I can pull that off. Again, we'll see.
So just from the mock up, this is going to be fairly massive...like approaching 2 foot kind of dimensions
Not something I would do if I was following advice on building award winning dioramas, but then that's not what I'm focusing on. I just want to make the image in my mind a reality, and I'm using the contest deadline to hopefully focus me.
I'm also going to have to learn to do a bunch of new stuff for this, which should be fun!
Step one will be to dig out my other Khanjira and start cleaning up up. And decide on what I'm going to use for a base for this thing.....
So these are a selection of the quick & dirty prints/paint jobs I did on my modular Raider Planetary Exploration Vehicles I designed.
It wasn't my original intention for this to be school bus yellow, but since it ended up that way, I've decided I'm going to create some decals to make it look similar to the school bus my
Clorehaven & the Goblin Grotto, via @Kickstarter https://www.kickstarter.com/projects/printablescenery/clorehaven-and-the-goblin-grotto
The picturesque town of Clorehaven
A lively tavern, a variety of interesting and useful stores and fine lodgings is all the weary adventurer could ask for.
The locals seem polite and friendly. The beautiful stone and wood buildings tell you this small town is prosperous and will someday grow into a much larger city. But under the surface of the town, Clorehaven keeps a dark and foreboding secret.
Beneath the neat hedgerows and well-kept homes there lies a sprawling complex of caverns.
The deep goblins are a sniveling race of green-skins, plying their trade in the strange flora and fauna they gather from around mysterious pools.
Design and build your own medieval buildings using the Clorehaven OpenLOCK system. From simple houses to huge complex structures, anything is possible.
Explore the Goblin Grotto using the modular Grotto cavern system. Walls and floors can be combined to create a huge variety of underground caverns or above ground structures.
Who knows what’s in store for those above and what lies in the depths below. Clorehaven and the Goblin Grotto - By Printable Scenery - the best 3D printable scenery in all the worlds.
All the models from Clorehaven & the Goblin Grotto are delivered as optimized STL files to print on home 3D printers.
If you take the All-In Pledge, you also receive the free bonus items.
Clorehaven Pledge : Clorehaven is constructed using the OpenLOCK tile system where quality detailed modular and functional buildings can be constructed in any shape and size whilst maintaining the true 1" grid system used for most role playing games.
This pledge contains the models to build the Townhouse, Cottage, Homestead, Grand Hostel, Cabin, Tavern, Chalet, Watchtower and Schist Stone Fences. The Clorehaven Pledge includes the stretch goals labelled Clorehaven.
As the Kickstarter progresses the free stretch goals will grow and expand Clorehaven from a town into a city.
Goblin Grotto Pledge: The free form caverns create natural and expansive cavern maps and tunnel systems quickly and dynamically. The cavern floors are designed to have a comparable 1" grid system for RPG whilst still maintaining the natural rock form.
PLAY This pledge contains the Moon Effigy, the Goblin Cavern Floors, The Cavern Walls, The Cavern Tunnels, the Cavern Bridge, Rickety Bridges and the Gloom Creeper. The Goblin Grotto Pledgeincludes the stretch goals labelled Goblin Grotto.
All of our 3D-printable models begin their life as hand drawn concepts. From there we digitally sculpt the models to create high detail STL files. The models are test printed and painted before released so that you know each model from Printable Scenery will print perfectly.
Printable Scenery created the OpenLOCK system in 2016. Since then it has become the standard. Its innovative seamless locking system revolutionized dungeon system. Printable Scenery open-sourced the design and it allows for free commercial use to third party designers such as Open Forge.
The Free Stretch Goals are a big part of our Kickstarters. The more stretch goals we hit, the more models you will get. So join us in this grand adventure and discover the stretch goals beyond.
The bonus items listed below are free with the All-In Pledge.
If you want an add-on you need to add the amount to your pledge or you can add it in the pledge manager at the end of the campaign.
Note: If you want to get Add-Ons but not any of the main pledges then you can make a pledge for the amount for the Add-Ons only. To do this:
1. Select 'Back this Project' 2. Select '$1 or more - Add-Ons Only' 3. Enter the amount for the Add-Ons. Once the campaign closes you will be sent a link to the pledge manager to select the add-ons that you picked.
Ruined Winterdale II Add-On NZ$30
Back by popular demand, the Ruined Winterdale II Add-On contains 5 never before ruined buildings. To claim this add-on package you need to add the amount NZ$30 to your pledge or you can add it in the pledge manager at the end of the campaign.
Dungeon Booster Add-On NZ$50
The Dungeon Booster Add-on contains walls and floors that are designed to boost your Rampage dungeon encounters. To claim this add-on package you need to add the amount NZ$50 to your pledge or you can add it in the pledge manager at the end of the campaign.
Previous Kickstarter add-ons are bundled items that have been requested by backers from previous campaigns.
Click on the links below to see the list of models that are part of each Add-On. (eg. the Lost Tribes contains 13 models)
By Dan d'Lyon
And since there are never enough terrain projects, I thought I'd give this one a mention. Supposedly everything prints without supports too.
My name is Dom and I'm new to the world of minis. I started fiddling away with Procreate in the fall of 2017, trying to make some minis for a D&D campaign I play in. I roughed out two ghoulish-looking figures (which weren't supposed to be ghouls), grew pretty frustrated with it, and shelved the whole business for 2018. I decided to give it another go in January, and started another five for a new D&D campaign. Progress was slow but better than the first go-round, and spurred on by an opportunity to apply for a mini design talent program with a large company, I finally finished my first two minis last week!
My photographs highlighted plenty of issues I wish I'd had time to address, but the deadline for the application was upon me.
They're mottled because I was trying out different mixtures of putties, trying to figure out what suits my purposes best. I have a good bit of sculpting experience from a former job (not at this small scale) and am more used to an add-then-refine method, rather than having to get it just-so because the materials don't like being sanded or carved. Once I got some Aves Apoxie Sculpt, I became much more hopeful.
Here's Aldin Peaksplitter, a Dwarven battlerager who doesn't wear armor and likes to fight hand-to-hand, and Albrecht Glasser, a human divination wizard who masquerades as a fortune teller.
The funny bit between Aldin's left thigh and elbow is just a vent for casting purposes. I did make a mold of him because I wanted to submit photos of nice primed castings, but it hit a snag and I didn't have time to redo it before the deadline. With Albrecht you can see some copper armature in places - I thought I'd found a good way to negate some of my Procreate frustrations in the armature phase, but it went awry. Once I learned of the program I wanted to apply for, he was too far along to start over, so I made do.
I'd love to hear your thoughts.
Edit: These are 28mm or about 1/60 scale, based on the character's height. Aldin would be about 25mm tall if standing erect (he's a tall Dwarf), and Albrecht about 30mm.
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