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Picked this beauty up cheap a year ago as a FLGS was liquidating some old stock. Now, I have time and a better understanding of some skills. And my love of metallics is a matter of public record.
Here's my start on the body: ArmyPainter Rough Iron above, DecoArt Rich Espresso brass on the sides, DecoArt Worn Penny copper below. I'll paint the smokestacks and dorsal engine in steel colors. The legs I'm still working out, but they will probably have much the same metals. I'm trying to avoid golds on this.
I'm not sure what to do with those innards. Leather bellows? Leaf springs? A red-glowing internal furnace, as on the box art? I dunno, what do you think?
One major thing I want to do is leave Wyrmgear as a drake for now so we can show off those dorsal smokestacks. No wings, just a 40-foot smoke-belching mechanical killing machine. I might mod on an elaborate array of exhaust pipes near the wings, as on a souped-up hot rod engine.
Why? Partly because have you SEEN some of the other Wyrmgears here, with the chrome wings and the flawless fantasy landscape painting wings and etc? I can't compete with that! And partly because, while I can't compete with magnificent wing art, I can spatchcock aberrant machines together as well as the next fella, and I want to use those wings for a steampunk flying machine, an ungodly hybrid of von Zeppelin and Lilienthal. I've got some ping-pong balls and Christmas ornaments just begging to be made into balloons for this purpose...
Wyrmgear the Clockwork Dragon was a part of the very first Bones kickstarter back in 2012. It has been standing around unpainted and semi-assembled on my Dragon shelf (the top one with extra space for all the wings and such) several years. Some time ago, I pulled it off the shelf and started rusting it up.
And it did not look good. So I put it back on the shelf.
And took it down again after some time, did some more rusting. And still it did not look any good.
And some of this was down to the pristine, straight and flat wings. The wings are made in a much harder / more rigid plastic than the rest of the Bones. They might be polystyrene, but could just as well be the same Bonesium PVC with less plasticiser. Whatever the case is, the wings are really hard and totally non-flexible.
So I cut them up with scissors and took those wings outside behind the garage and burned them with fire!
My trusty lighter delivered flaming retribution to those wings, letting me bend and scrunch them a bit.
So, with the stiff and pristine wings dealt with, it was time for some more paint.
None of the earlier paint jobs were any good, in the end I dumped a bunch of Citadel Nihilakh Oxide all over it, drybrushed a bunch of different bronzes, golds and greenish steel. The wing "cloth" is based on Citadel Ionrach Skin, Reaper Vampiric Shadow and a whole buch of other paints, shades and inks.
Pics below the clicky bit
By Painting Miniatures
whoo this one took me 10 hours, likely because I am still new at this. Now, I know I could of just painted it as this pretty copper dragon and been happy with that. But this miniature is intended for a random encounter in a D&D campaign where the party encounters the dragon broken up into several dozen pieces then is encouraged to take it home with them and start trying to repair it. Thus the less than perfect paint job, the dirt so on so forth as the pieces are supposed to be dirty. I thought the wings turned out interesting with the black wash.
Splitting this one off into his own thread, in order to reduce clutter in the original thread, and also because he won't be a random rainbow dragon anymore.
An employee at a local gaming store introduced me to this model, and shortly after seeing it I pretty much decided I very much so wanted to get my paws on it... So I did! Thing is, I don't plan on doing him up in telltale metallic colours, but instead as more of a synthetic creature with a few mechanical elements.
There will be a number of firsts for me with this project...
First time drilling and pinning a mini First time painting and THEN assembling a mini Very well might be my first time I start sculpting in a few additional elements in order to have it fully fit my theme (one thought right now is making the engine look a lot more biological) First time removing parts to add back in later (front leg armour plates will block details on the legs, so will be temporarily removed and then added back on later)
^Right out of the box, I had an issue or two with his design. First and foremost, while those wings are indeed rather gorgeous, they go straight vertical, which bugs me, simply because they hide so much detail, not to mention I personally feel that if it's a mechanical dragon it would have been designed to at least fold up it's wings when they weren't in use. Secondly, it would have meant I would have to have another element that's painted and then assembled, and I'm more into assembly first, paint second. Third, all those various extra details along his spine would be pointless at most angles, since they'd be concealed by the gargantuan wings.
^So some clippers came out, a few snips and twenty minutes of sanding later, we have it so I can maneuver the wings, and make use of that obvious hinge... Add in a decent amount of blutak to hold it in place temporarily...
^And we now have a much more agreeable to me wingspan! There's a lot more that can be done with this in my eyes as well, as he could be about to take off, just landing, etc
That was last week, and catching up from the previous thread. Now let's get onto the good stuff, aka where we're standing today!
^First and foremost, I drilled three pins total per wing... Two 1mm, and one 1.5mm. Three was probably overkill, but I wanted to be downright certain they'd stay in place. I also though they'd be easier to guide in, but boy was I wrong on that front! Took quite a while to get everything lined up how I wanted it.
^A bit of superglue later, and we have a cameo appearance from Citadel's Undercoat Black, a paint I used to be able to mark just where I was to drill along the inside of where the wing tabs were originally to go.
^Alternate angles showing off his current wingspan, as well as the gaps I'm going to get to fill, and maybe add some additional details into. We'll see what precisely happens, but I already have two different ideas dancing in my head about what to do there, with one being electrical wiring, cogs/gears, and various other things to play up on the mechanical side, while the other one is trying to go with the thought of some sort of liquid latex muscle structure. Second one is arguably riskier, but would definitely convey my idea a lot better.
So, I have a Wyrmgear model and a 120 x 92 mm base to put him on. Problem is, I want to put a tile pattern (probably made from cardboard) on the base, and the Wyrmgear model has rocks as part of his feet. Him walking around on rocks probably wouldn't fit if I wanted to do something indoors, probably in a castle with interesting-looking undamaged tiles.
How might I safely remove the rocks on his feet?
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