Jump to content

Recommended Posts

Since all these women are going to have roughly the same proportions my next step is to create a mannequin that I can play with poses with. 

333723344_StaticMannequin.JPG.908981473ef94c26b713fd7606d11a9f.JPG 

Smaller shoulders, large breasts, and wider hips. I want the arms to be thin and the legs to be long. You can make a model out of straight ZSpheres or modify the existing "mannequin" that comes pre loaded in ZBrush. I used to make a new ZSphere rig with every sculpt but I've switched to modifying the mannequin since then because the connections on the mannequin taper towards the joints and I'm better able to overlap them for difficult poses. 

So, after playing around with this rig for most of the morning I came up with five poses I think are the strongest of my ideas.

1342302765_NereidPosecompilation.thumb.JPG.95f19487d17016b87ea6a4504f26ec8b.JPG

 

I show this image to my art director and get some feedback. I want to know which ones he thinks are working well and wants me to move forward with. In this case he loved them all and wants to go ahead and produce all of them! YAY! We want to make them very beautiful and exaggerate their features quite a bit. My inspirations for achieving this delicate balance of sexy and innocent/cute are Dean Yeagle (Mandy) and Paris Christou (Cherry).

th.jpg.e93d97c196e717c39650e4a606277afc.jpg6b440e2e210e29d20e2a80900be11906--drawing-girls-girl-drawings.jpg.0df941c694bd6e1dd32f57137d7477ef.jpg

I'll start working on heads and expressions from here.

 

  • Like 18
  • Thanks 1

Share this post


Link to post
Share on other sites

They’re looking great - I love the finned ears!  You’ve struck a great balance between cute/innocent and sexy.  They look like naughty Disney characters.  The expressions sketches are great too.

 

You did all of the 3D modeling so far today?  I have no idea how sculpting software works, but I never would have guessed you can do so much so quickly.

 

Thanks for sharing your process!  I love behind the scenes content, so it’s a real treat for me to see yours for miniatures.

  • Like 7

Share this post


Link to post
Share on other sites

10/10 would definitely be lured to a watery grave by. 

 

Lovely sketches and plans, and the fishy features are excellent. (Though as we know, I'm easily sold on fish-people.)

  • Like 5
  • Haha 4

Share this post


Link to post
Share on other sites
12 hours ago, rubegon said:

 

You did all of the 3D modeling so far today?  I have no idea how sculpting software works, but I never would have guessed you can do so much so quickly.

 

 

Christine is crazy fast, even by digital standards. 

  • Like 12
  • Thanks 2

Share this post


Link to post
Share on other sites
13 hours ago, rubegon said:

You did all of the 3D modeling so far today?  I have no idea how sculpting software works, but I never would have guessed you can do so much so quickly.

 

I'm glad I hit my goal in style/design direction on these. Thanks for that comment!

 

I did all the work this far in a day. Typically a normal character mini would take me two days. That fluctuates depending on scale, how familiar I am with the subject matter, and complexity. Whether I'm doing the design work or working from someone else's concept art can also vary production time. 

Since these ladies are not going to have lots of clothes and accessories and weapons they will go much quicker. I'm also able to reuse the same ZSphere rig which makes the starting point much faster and altar one or two heads so there's enough variety and similarity between them. 

 

Me and Andy (@Talespinner) have discussed at length where it's beneficial to utilize the time saving capabilities of digital sculpting and when it's better to do things the longer way for best effect. It's still something that heavily debated and subjectively decided but I like where I'm at on that topic. I don't think my finished pieces look "too digital" but I'm also able to produce at a speed somewhere in the middle as far as professional sculptors go. 

 

Thanks for following along, I'll be updating this evening!

 

  • Like 14

Share this post


Link to post
Share on other sites
14 hours ago, Rigel said:

10/10 would definitely be lured to a watery grave by. 

 

Truth. Better start to learn freediving breathing techniques now.

 

I absolutely love them, the concept sketches are amazing. When/if you are able, please let us know if they will be available for purchase?

Edited by ManvsMini
  • Like 3
  • Thanks 1
  • Haha 3

Share this post


Link to post
Share on other sites
2 minutes ago, ManvsMini said:

 

Truth. Better start to learn freediving breathing techniques now.

 

I absolutely love them, the concept sketches are amazing. When/if you are able, please let us know if they will be available for purchase?

Haha this made me laugh! 

I will be sure to update the thread when they do go into production!

  • Like 8
  • Thanks 3

Share this post


Link to post
Share on other sites
10 hours ago, Rainbow Sculptor said:

 

220372925_Nereid2Final.JPG.e740baa158264a65dddd2ac0a49f14b0.JPG

 

 

You know, if you could make a Bust out of this in a large scale, I would be all over it!

  • Like 10
  • Thanks 1

Share this post


Link to post
Share on other sites
6 hours ago, Glitterwolf said:

 

You know, if you could make a Bust out of this in a large scale, I would be all over it!

We do not need wolf-slobber on the minis!

  • Like 1
  • Haha 12

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By ManvsMini
      So anyone who follows my planned goals for hobbying/painting in the Speed Painting subforum knows that I don't fair very well when it comes to monthly goals; I barely got one month's goal done last year. So this year I've decided to give myself a bit of leeway: an entire year to try to complete five hobby goals from 25 possibilities. The idea was inspired from Rob Hawkins' blog, that I've sporadically read for a few years.
       

       
      I've tried to tailor my card to areas in which I typically struggle yet still retain some fun, as well as to make sure that no path to victory is entirely easy for me. Given that I finished no models last year, this should still prove quite a challenge for me.
       
      A couple squares are time sensitive goals. To provide myself with a bit more incentive, I've decided to incorporate some health goals into the mix should I fail to achieve them. For example, if I'm attempting the assembly of 10 model in under a week, however many models I fall short by equals a number of physical exercises. I'm looking forward to it (both the exercise and getting through some of my stash).
       
      I'll do my best to post here so you all can keep me honest. Don't be afraid to ask me about my progress!
       
      -MvM
    • By Darcstaar
      Well, while I let Devona dry, I’ll switch gears to a mini off the shelf of waiting...
       

       
      The plan is for an ice ogre, with blue-gray skin.
    • By rubegon
      I haven’t been on the forum much this year.  Since joining Anne Foerster’s Patreon I’ve been spending more time on Discord.
       
      I’ve been painting this guy following the paintalong she’s done for one of the tiers.  It’s the first time I’ve tried to do a “display quality” paint job.  Other firsts are NMM, freehand, leather texture, cloth texture, and sculpted base elements.
       
      I actually started this guy early this year, but then stopped painting altogether for about 4 months after the pandemic started.  I picked him back up in July and am getting close to finishing.  I’m posting a series of pics I’ve taken as I went, and will continue to post as I finish him up soon.

      Feb 29: prepped and primed, with some minor GS work

       
      Mar 1:  base GS sculpting

       
      — LONG BREAK —
       
      Aug 2:  skin lined, basecoated, and shaded


       
      Aug 6:  skin initial highlights

       
    • By Rahz
      Another 3D print that I’m working on, this time a big one.  I’ve shied away from buying/printing dragons for the most part as I have a ton of amazing Reaper ones still to paint (or finish... ) but this one was a freebie of sorts from one of the creators I follow on Patreon.  
       
      In keeping with my clear resin tricks, I whipped up the base really quickly and then stalled on how I was going to paint the actual dragon...  oops!  
       


       
      I masked off the crystals and plugged the holes for the feet and primed it with a mix of brown and grey Vallejo primers, drybrushed it with a tan followed by a tan mixed with white and then it got a series of Vallejo model washes (green, grey and dark brown).  I then peeled off the mask and gave the crystals a quick coat with Tamiya Clear Green.  
       
      For the actual dragon, the plan now is to paint the heavier scales like the base with the softer belly and flesh being brown.  
       

       

       

       

       
      Like my recent plague doctor bust, I masked his eyes so they will be the same green as the crystals on his base.  I toyed with putting a light in his head as well, but seems to be doing that to everything all of a sudden, and skipped it.  
       
      in case you’re wondering about the pink, that’s what mixing the Vallejo red and grey primers did. The base was that colour before the drybrush and washes. 
       
      Hoping to get some more work on the brown and get the drybrush done on his scales this weekend.  That’s going to be a lot of drybrushing!! 
       
      Thanks for looking.  
    • By MoonglowMinis
      So for awhile now I've had this goal, nay, this desire, nay, this primal compulsion to build a boat.  It is not enough to have hand drawn maps, or 2D terrain tiles.  I need a fully functioning 3D boat!  Well, maybe not fully functioning.  But I want to build a cool boat!
       
      I've been working on a nautical campaign full of swashbuckling, sailing, and sea monsters for a few years now.  It's my White Whale project.  Always just on the horizon.  It'll happen some day, but in the meantime, I have a million small projects to complete and extend the chase.  One of which is my desire to build a few different sized ships to enliven any possible naval combat.
       
      I actually attempted this about two years ago, just winging it and making some measurements and throwing them at some craft supplies.  I wanted a cheap option that wasn't too difficult to repeat that way I wouldn't be discouraged from making multiple ships.  So I limited it to cheap crafting materials like foamcore, wooden dials, popsicle sticks, and thumbtacks.  And the result wasn't  bad.  Especially for my first attempt at any kind of terrain building.


      It actually turned out rather nice!  To my surprise.  But I got hung up on mast and sail designs and never finished.

      The wood on the deck had 2x1in grid carved into it for easier D&D use.

      and the figurehead was designed to be modular.

      However, overtime the boat collected dust and little scratches.  I should have given it a coat of mod podge or sealant of some kind, but never did.  And eventually it had an unfortunate run in with an injured owl that we took in for a night.

      Here's the little devil himself.
       
      Anyways, I put this project on the back burner for long enough and feel inspired to dive back in.  Especially with a certain Bones ship on the Horizon that I'm still on the fence about getting.  I was doing some browsing on the web and recently found this wonderful little blog complete with loose instructions and a plan from a now defunct wargamming site.  The blog creator had found the old plan and adapted it to build something using most of the same materials I have already stockpiled. 


      There's a few choices that I like better than my first attempt so I think I'm going to use this as some inspiration as I give this boat thing another go.

      My hold up now is still those darn masts.  The original plan above used wood and required drilling out holes for the masts.  The blogger use foam for his ship and found random bits of tubing to house his masts.  I could try to find something random like that, but I was hoping to find something simpler for easy repetition.  And I would also like to keep the masts loose so they can be removed for easy storage, or to swap out the sails.  Any thoughts?

      Any resources, tips, recommendations are very welcome!  I'll post back here with any updates.

  • Who's Online   17 Members, 2 Anonymous, 35 Guests (See full list)

×
×
  • Create New...