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Mantic - League of Infamy


talion78
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https://www.kickstarter.com/projects/leagueofinfamy/league-of-infamy

 

From the team behind hit games Hellboy: The Board Game and Dungeon Saga: The Dwarf’s Kings Quest, League of Infamy is an occasionally co-operative dungeon crawler for up to 5 players, where it pays to commit dastardly deeds and partake in foul thievery – often against your own party.

Join a rogue’s gallery of misfits, ne’er-do-wells and miscreants on a disgraceful mission to kidnap cute little baby Drakons, steal their eggs and viciously wipe out any irritating, goody-goody Elves that try to stop your nefarious schemes.

But it’s not just the Elves you’ll need to keep a wary eye on. Your fellow (mis)adventurers are just as likely to betray you and steal your loot, shove you into harm’s way or just leave you in a dungeon full of unbeatable foes. As they like to say in the League of Infamy – ‘keep your enemies close but keep your friends at knifepoint’. 

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In the limited edition No Half Measures expansion, you must investigate reports of an ancient form of long-forgotten magic: gastromancy! Deal with halflings as strong as an ogre or tricky traps with toxic poisons. It's not all bad though, because you might come across a tasty pie or two to loot!

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In the Kickstarter Exclusive Siren's Wrath expansion, the League is furious that the Trident Realm is messing with one of its most important trade routes... which absolutely won't do! You're sent in to raid the Trident Realm keep and gather as many goods as you can. However, this will be your hardest mission yet, as the Keep Master takes advantage of the aquatic landscape to boost their Defenders.

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Edited by talion78
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My problem is ... I was severely disappointed with the rules to Dungeon Saga and the packaging. Some other negative experiences with Mantic even before that (old Basilean Men-at-Arms ... shudder).

I'm willing to look at this because those minis look nice. But Elves as the main opponents ... the old Mantic Elves were a lot smaller than normal Elves ... I'd like to get an idea of the size of those miniatures first, but they seem reluctant to post comparison shots with non-Mantic minis.

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Lead Designer is Sophie Williams, who doesn't have much game design experience. 

https://boardgamegeek.com/boardgamedesigner/114221/sophie-williams

 

If you want a semi-coop dungeoncrawler, particularly one that's more than dice, pick up Gloomhaven. It doesn't have miniatures (I've been using proxies from Massive Darkness KS), but has much more content than most dungeoncrawlers. GH will release a less expensive standalone later next year (?).

 

I pledged for the Brady Brother's Altar Quest dungeoncrawler, even if it's another dice-chucker. More game design experience, 200+ miniatures. Not sure about the miniature quality vs. Mantic.

 

Too bad Reaper didn't add to the core set the Savage Worlds Showdown Miniatures rules and create a dungeon with the core figures...

 

EDIT: Skimmed the WIP rulebook, and it's skill checks again, this time with a DM. The semi-coop are backstabbing cards you play on other players. 

 

EDIT EDIT: Whatever happened to Dungeon Saga? Last I heard, it had some sort of volunteer team working on the rules, and even had some PnP cards.

Edited by ced1106
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I must admit I like their approach to a bit of light hearted villany and look forward to actually playing this. I have backed most Mantic kickstarter in the past, and have not been subject to any of the woes reported by others. They have done good by me.

The minis from Mantic are traditionally a bit hit and miss, but I think that in the last few KS deliveries they are more hit than miss, mainly because the production quality has improved considerably over the years, but also the sculpting.

 

The Hellboy stuff was very good.  I havent gotten around to trying the game yet, so can't comment on the rules.

 

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I gather that Mantic was kind of disappointed by the funding from this KS - while admitting that their timing was pretty terrible - right on the tails of the new edition of KoW (which would have been a much more successful KS, in my not at all humble opinion) and against the Bones V KS for part of the run.

 

We made a 1GBP placeholder pledge, and may back further. But it did not go far enough to be a Must Have for our collection.

 

Some good minis, interesting mechanics, and a party of no good dirty rotten scoundrels, but it did not hit all that many stretch goals, and may be relegated to the back corner of game expansion.

 

The Auld Grump

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3 hours ago, TheAuldGrump said:

I gather that Mantic was kind of disappointed by the funding from this KS - while admitting that their timing was pretty terrible - right on the tails of the new edition of KoW (which would have been a much more successful KS, in my not at all humble opinion) and against the Bones V KS for part of the run.

 

We made a 1GBP placeholder pledge, and may back further. But it did not go far enough to be a Must Have for our collection.

 

Some good minis, interesting mechanics, and a party of no good dirty rotten scoundrels, but it did not hit all that many stretch goals, and may be relegated to the back corner of game expansion.

 

The Auld Grump

This one didn’t capture my imagination.

I found that while some of the minis were... interesting, for the most part I found them a bit too odd.

 

Plus Mantic has put out a lot of really outstanding minis lately for Vanguard and Kings of War that I’m much more interested in. Just need for that hobby budget of mine to grow.

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I doubt this project''s relatively poor performance is only due to the Reaper KS or time of the year. Other boardgames, even by unknown companies, are doing a lot better..

Possible other reasons:

- perceived worth not there

- playing villains is not as tempting as Mantic thought

- playing villains and advertised as "you can backstab the other players" ... but then saying it's co-op ... might confuse some people

- reminds people of Dungeon Saga - which to many folks was not a good Mantic project.

 

etc etc

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