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Good day everyone, I've been working on a diorama display for some time now and I thought some of you may like the see my progress. I used AutoCad for my sketches and Inventor to build the 3D model. Then I used Blender to texture the model and Slicer to generate de code for my Prusa printer. The following pictures are the steps I went through so far. It’s my first big project. It's taking long but it's a learning experience. Let me know what you think about it so far.
The first image is a screenshot of the final model in Inventor.
Some sketches in AutoCad software.
Floor part in Invetor software.
Generating the code of the floor in Prusa Slicer software.
I got a printing error while printing the floor. The plastic filament and I had to stop the print.
On the next picture, we can see how the parts are on the inside. There is some supports but most of the part is empty to save on printing time and material.
I decided to print the remining floor tiles individually to salvage what I had already been printing. I then glued each tile on the base.
I had another printing error on the column, and I had the print another one.
The column was printed at the highest level of quality my Prusa i3 MK3S can print, which is at a 0.05mm of precision.
The arch was also printed at 0.05mm.
The level of detail is amazing. Even the ring was printed flawlessly without support.
Here’s a screenshot of the wall assembly after I completed texturing it in Blender.
Here’s a screenshot of the wall assembly in Slicer. I generated the code with supports to make sure the door arch would be print perfectly.
It looks perfect like this, so I didn’t see a problem coming.
Some parts of mu model were not right, there were some gaps. The software filled these gaps with support material, so when I see the issue, I decided not to stop the printing session. The support material is showing in drak green the the simulation.
After, when I generated the code without support, I could clearly see the gaps. I think this happened because there were errors, holes I didn’t correct or masking I didn’t remove, on the model I imported from Blender. I will need to investigate farther.
See the result after I removed all the support. Removing the support takes forever by the way. I’ll try to avoid supports if possible, in the future.
Here’s a picture of the wall. It took 40 hours to print only and probably another 40 hours to build, texture and clean the model. I still need to fill the gaps the Greenstuff.
Here are all the parts I printed for this project.
And, all the parts together. I haven’t glue anything yet. There is still some sanding and cleaning to do. I will paint each part separately.
I patched the gaps with liquid Green Stuff.
Closeup of the first layer of liquid Green Stuff.
I converted a 02712 Eye Best from Reaper Miniatures. This is the pewter version of model that was sculpted by Julie Guthrie. I added eye stalks from the 03440 Creature Components II, also from Reaper.
The Eye Best will be pinned on the wall and the door. All the adventurers I'll be displaying on the diorama are from Reaper Miniatures Dungeon Dwellers brand. From left to right; 07012 Caerindra Thistlemoor, 07004 Stitch Thimbletoe, 07002 Baran Blacktree and 07008 Luwin Phost.
The models can be moved from a recess to another to allow different layouts.
More to come soon!
Clorehaven & the Goblin Grotto, via @Kickstarter https://www.kickstarter.com/projects/printablescenery/clorehaven-and-the-goblin-grotto
The picturesque town of Clorehaven
A lively tavern, a variety of interesting and useful stores and fine lodgings is all the weary adventurer could ask for.
The locals seem polite and friendly. The beautiful stone and wood buildings tell you this small town is prosperous and will someday grow into a much larger city. But under the surface of the town, Clorehaven keeps a dark and foreboding secret.
Beneath the neat hedgerows and well-kept homes there lies a sprawling complex of caverns.
The deep goblins are a sniveling race of green-skins, plying their trade in the strange flora and fauna they gather from around mysterious pools.
Design and build your own medieval buildings using the Clorehaven OpenLOCK system. From simple houses to huge complex structures, anything is possible.
Explore the Goblin Grotto using the modular Grotto cavern system. Walls and floors can be combined to create a huge variety of underground caverns or above ground structures.
Who knows what’s in store for those above and what lies in the depths below. Clorehaven and the Goblin Grotto - By Printable Scenery - the best 3D printable scenery in all the worlds.
All the models from Clorehaven & the Goblin Grotto are delivered as optimized STL files to print on home 3D printers.
If you take the All-In Pledge, you also receive the free bonus items.
Clorehaven Pledge : Clorehaven is constructed using the OpenLOCK tile system where quality detailed modular and functional buildings can be constructed in any shape and size whilst maintaining the true 1" grid system used for most role playing games.
This pledge contains the models to build the Townhouse, Cottage, Homestead, Grand Hostel, Cabin, Tavern, Chalet, Watchtower and Schist Stone Fences. The Clorehaven Pledge includes the stretch goals labelled Clorehaven.
As the Kickstarter progresses the free stretch goals will grow and expand Clorehaven from a town into a city.
Goblin Grotto Pledge: The free form caverns create natural and expansive cavern maps and tunnel systems quickly and dynamically. The cavern floors are designed to have a comparable 1" grid system for RPG whilst still maintaining the natural rock form.
PLAY This pledge contains the Moon Effigy, the Goblin Cavern Floors, The Cavern Walls, The Cavern Tunnels, the Cavern Bridge, Rickety Bridges and the Gloom Creeper. The Goblin Grotto Pledgeincludes the stretch goals labelled Goblin Grotto.
All of our 3D-printable models begin their life as hand drawn concepts. From there we digitally sculpt the models to create high detail STL files. The models are test printed and painted before released so that you know each model from Printable Scenery will print perfectly.
Printable Scenery created the OpenLOCK system in 2016. Since then it has become the standard. Its innovative seamless locking system revolutionized dungeon system. Printable Scenery open-sourced the design and it allows for free commercial use to third party designers such as Open Forge.
The Free Stretch Goals are a big part of our Kickstarters. The more stretch goals we hit, the more models you will get. So join us in this grand adventure and discover the stretch goals beyond.
The bonus items listed below are free with the All-In Pledge.
If you want an add-on you need to add the amount to your pledge or you can add it in the pledge manager at the end of the campaign.
Note: If you want to get Add-Ons but not any of the main pledges then you can make a pledge for the amount for the Add-Ons only. To do this:
1. Select 'Back this Project' 2. Select '$1 or more - Add-Ons Only' 3. Enter the amount for the Add-Ons. Once the campaign closes you will be sent a link to the pledge manager to select the add-ons that you picked.
Ruined Winterdale II Add-On NZ$30
Back by popular demand, the Ruined Winterdale II Add-On contains 5 never before ruined buildings. To claim this add-on package you need to add the amount NZ$30 to your pledge or you can add it in the pledge manager at the end of the campaign.
Dungeon Booster Add-On NZ$50
The Dungeon Booster Add-on contains walls and floors that are designed to boost your Rampage dungeon encounters. To claim this add-on package you need to add the amount NZ$50 to your pledge or you can add it in the pledge manager at the end of the campaign.
Previous Kickstarter add-ons are bundled items that have been requested by backers from previous campaigns.
Click on the links below to see the list of models that are part of each Add-On. (eg. the Lost Tribes contains 13 models)
By Dan d'Lyon
And since there are never enough terrain projects, I thought I'd give this one a mention. Supposedly everything prints without supports too.
The Skyless Realms was a kickstarter for some .stl-files that funded recently and delivered just a couple weeks ago. The theme was buildings, scatter terrain and miniatures of several kinds that would typically found in the Underdark setting for D&D. Centered around spider-worshipping Dark Elves, there are a bunch of classic cave and dungeon monsters, Deep Gnomes, Gray Dwarves, lizardfolk and the obligatory tentacle-faced horrors that want to suck out your brains. A whole lot of stuff!
Now, I have a two year old cheapo flashforge finder FDM-printer that only uses PLA material. It is great for terrain and buildings, but not so great for miniatures because of the unsightly print lines and such.
However... the print lines are really not all that bad, especially when seen on the table and not in extreme close-up as in the photos.
And I even printed these at the "normal" settings which have a .18mm layer height and not the "hyper" settings which has a .08mm layer height.
Each of the smaller myconids took less than an hour to print, and the Behemoth about four hours in a single piece.
Lots of pictures below the click me
This project aims to expand the Ulvheim ruin into a full featured ruin city for your home 3D printer. You can already download the first two releases from thingiverse for free. There is also an earlier release with smaller houses, also available for free. Click the image to see them.
Previous Ulvheim releases The pledge rewards are STL-file downloads. I will share the files with Dropbox and the download will be available for years. If you have access to a 3D printer you can print as many copies of the models as you like. You can also vary the scale for more variety. Any type of 3D printer works but FDM is the most economical. Most models will fit inside a 120x120mm print bed. Printed parts can then be painted.
The separate pieces fit together using a clip, also printed. This way you can build several different configurations with the same printed parts. You can of course glue it together if you need extra stability.
Clip system I have been making 3D printable terrain since 2016. I have done one kickstarter before. All files from that kickstarter are available in my store. But read on to the pledges before you buy anything there. I also have a Patreon page and all models done for that is released for free on thingiverse. This includes the previous three Ulvheim releases.
As base goal, I will create these expansions that are compatible with earlier Ulvheim ruins (type B).
Base goal 1 - Roof set
This set gives you the ability to create roofs on your buildings. Not everything has to be ruined. You can with these models build complete buildings, from the smallest shed to the largest castle. The roofs will build up like stairs. There will of course be options for half ruined roofs.
The roofs will be made to fit the Ulvheim A buildings. This is the smaller complete buildings.
The images below is only very rough sketches showing what is possible. The base goal does not include roofs for L-shaped or T-shaped building. Nor is it possible to put roofs on the hexagonal tower etc.
Whole modular roofs Modular roof ruin Base goal 2 - More wall variations
Nothing beats variation and more options. Two new basic walls with lots of ruined options. One solid style and one arc style. Below are some sketches of possible layouts. The final layout is not decided yet.
Solid wall sketches Arc walls sketches Base goal 3 - Corners for round towers
Three new types of corners. With these you can build hexagonal, octagonal and decagonal towers (6, 8 and 10 sides). You will be able to build really high towers. There will be ruined options.
The base goals does not include floors or roofs for these.
Hexagonal and octagonal towers Base goal 4 - Horizontal ruins
The solid walls are made into ruins where the cuts go more horizontal. So you can build a long jagged ruin wall. There will be a couple of variants, from the available solid walls. there will be transitions from whole walls.
3 solid walls made into horizontal ruins These are the pledge levels.
If you just want to cheer me on. I will send you a bunch (5) of Terrain4Print stickers. I will also create a unique sticker for this kickstarter and send you a bunch (5).
If you are on a limited budget and only want a limited selection, this is for you. You will get the base goals and about one third of the unlocked stretch goals. These are STL-file downloads.
This is the complete Ulvheim download at a reduces price for the first backers. You will get the base goals plus all unlocked stretch goals. These are STL-file downloads.
There is a limited number of these so be quick.
As a special thank you I will also send you a bunch of stickers.
This is the complete Ulvheim download. You will get the base goals plus all unlocked stretch goals. These are STL-file downloads.
This the complete Ulvheim download plus all my old premium files (from the shop). You will get the base goals plus all unlocked stretch goals. As soon as the kickstarter payments are processed you will get a download link the the premium files. These are STL-file downloads.
If you want me to create something custom from your specification, this is for you. Together we will work out the details. It can't be something huge or overly complicated but expect a handful of models. For instance, wall tiles with a special symbols. A couple of special statues or gargoyles.
The files must match the general Ulvheim theme.
I prefer to make these models available to Settlers, Burghers and Necromancers too. But if it is something special you want exclusively, it can be arranged.
If you take this pledge, contact me and describe what you have in mind. This way we can agree on a reasonable level.
As a special thank you I will also send you a bunch of stickers.
Add on: Stickers
I will create a unique set of stickers for Ulvheim. Supporters, Settlers and Architects will get them for free.
Workers, Burghers and Necromancers have to add $10 to have them. Simply add $10 to your pledge. I will sort it out manually after the project is done. You will get 5 Terrain4Print stickers and 5 Ulvheim kickstarter stickers.
There are lots of more stuff to make for this. This project will have stretch goals. The more pledges that come in, the more stuff will be made. The first three stretch goals are decided already. When they are unlocked, there will be more made available if there is enough interest.
Since I reside in Sweden and use SEK (Swedish crowns) I present stretch goal as % instead.
Stetch goal 1 - Battlements 133% (20k SEK)
If you want to make a castle type building, playing siege scenarios. This will make it possible. It is basically a low wall with a strip of floor and battlement fitting around both convex and concave corners. The sketch below shows a corner piece for a convex corner. There will of course also be ruined battlements.
Stairs made will fit against the battlements.
Battlement sketch Stetch goal 2 - Windows 167% (also for workers) (25k SEK)
Two new walls with smaller openings, like windows. This is a sketch of one of them. It will print in two parts, without support. It has a big arc. Inside it a thinner wall with two smaller arcs. The inside of the smaller arcs is open to make windows.
Windowed wall Stretch goal 3 - Rubble piles 200% (30k SEK)
Eight piles of rubble, big and small. Stones in various format, pieces of wood, broken statues etc. There will be round piles and also piles with one or two flat sides to fit against walls and corners.
Two piles of rubble Possible stretch goals
If the three stretch goals above are unlocked, we will have a vote on the next.
Big set of stairs more elegant Floor set with wooden planks instead of stone Pillars Walls with door openings Relief walls Small balcony (from single wall) Big modular balcony Interior balcony Wall fountain Wall statue Wall with big gate Modular foundation to put everything on Cemetary set with walls, gate, tombstones and mausoleums Risks and challenges
I have been creating 3D terrain for quite some time, including a previous successful Kickstarter as well as my many Patreon projects. I feel I have always delivered what I promise (and have often over delivered), however this is not my full-time job and so there exists the possibility that full delivery might take some time if all the stretch goals are unlocked. My aim is that the models will be delivered as soon as they are ready - so base goals should be on time with any of the work-in-progress stretch goals being released piecemeal upon their completion.
Personal/work commitments are the only real challenge, but I have a very caring family that fully supports me and understands my passion for producing my 3D creations.
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