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Hey there, I'm very new to sculpting, and i was hoping for some advice in removing the "seams" that show up when you add a new blob of greenstuff onto your model, I've been using Vaseline, and a small slightly rounded steel dental tool for the bulk of my sculpt, i can get most of the height difference to go away, but the seam is still visible, I'm mostly trying to blend it into other soft green stuff underneath it, i don't have too much trouble blending a soft layer into a cured layer, any advice, tips or techniques
Also, I appreciate all the great tips I've already found on the forum, its saved me from having to do a lot of trial and error on my own
EDITED: I tried to fix the pics since the originals were on photobucket. Apologies if they're a bit off!
Ok, face painters! Have you always wondered how to get nice smooth skin blend? I'm going to do my best to take you step by step through a face. I could probably be persuaded to also move on to other skin areas, but let's start simple. Now, while snapping photos I realized this blending is not going to be as neat and clean as I usually like it because the photoing process did interfere with a few layers. But, we'll get it smooth in the end! Are you ready?!
First things first: A large model, to better illustrate what we're doing! And our materials.
We have Yephima, cloud giantess, a W&N #2, and RMS paint! I used fair skin as my flesh color, and I'm going to shade with porcelain rose and spattered crimson and highlight with pure white. This should give us a nice warm flesh tone. I'll also use walnut brown on the eyes. After snapping this, I also realized I wanted blue eyes- so I added ashen blue for the iris. Porcelain is a retired color. You can sub punk rock pink or just mix spattered with white and it'll work just fine. But I had it, and I like it, and if I keep using it, maybe reaper will bring it back!
1. Step 1: basecoat the face with fair skin.
Hey! My model has a little face blemish! Oh no! What can I do to fix this? Never fear, face painters! Just take a little bit of brush-on sealer and cover the blemish with a nice layer, and it will smooth out. You can then put another layer of basecoat on top. I did a total of 3 layers of flesh, mainly because I forgot to wash this model and I had some adherence issues on the chest.
2. Step 2: The eyes!
Line with walnut. Doesn't have to be perfect. You can always touch up with flesh. Paint the sclera white. Pure white probably isn't as good as linen or leather white, but I'm trying to limit our palette. Add the iris- ashen blue, as you can see. Here's where we pick the direction of gaze and try to make the eye "look" in the same direction. Takes some practice to figure our what works and what you like. Again, if paint goes where you don't want it, just touch up. Hmmn... I could have sworn I took one with just the blue... at any rater, after the blue is down add the walnut brown pupil. Then dot the pupil with white. Sorry, that back eye is hard to see. Usually there's an easy eye and a hard eye. Some people start with the hard eye. I start with the easy eye, so at least one will look the way I want!
3. Step 3: Breathe. Don't forget to breath again now that the eyes are done!
4. Step 4: Shading.
This is a lot messier because I'm pausing to photo- sorry! First I lay down a thin glaze of spattered crimson all the way to the edge of the walnut, then clean the brush and just smooth the edge out using a damp brush and some feathering type strokes. Thin is better. See how nice and translucent this layer is? You can easily see the flesh underneath.
I went back in with a thin glaze of my flesh to reclaim some of that cheekbone from the shadow. Then proceeded to put some crimson on the side of the nose and smooth it out.
I really tried to catch each specific step. But- you can see how thin the layer is, then how it smooths with a damp brush. I usually do a few layers of this and reclaim my flesh with a thin glaze if I feel I have too much shadow tone. The crimson will mesh nicely with the walnut so that it looks like she has nice intense Maybelline lashes! Er- probably don't want quite this much contrast with a male face. If I were doing this on a male model, I'd pick something like ruddy brown to line the eyes.
WARNING! HERE THERE BE SECRET SOPHIE SPOILERS! YE HAVE BEEN WARNED!! Please excuse the crappy phone pictures. It was all I had at the time. I now have access to my mother's camera (my digital is broken) but there are delays getting pictures from it to the computer. Note: Some of the images are sideways, but if you right click and open in a new tab, they show correctly. Don't know why this is happening... So here it is, the WIP of my Secret Sophie. It is taking me a while, but that's because I'm putting a lot of work into it. There are a lot of pictures included as I've been taking them along the way, so you can see the progress. The first thing I did when I received the information on my partner was look up their profile and started looking over their own work and some of their comments. I needed 1) An idea of what kind of mini to do, since they weren't super-clear and 2) What kind of color scheme they'd like. One color seemed to jump out from many of their comments, and that color is what inspired my color scheme. So blame my partner. But before I had a color scheme, I had to peruse the Reaper catalog for what mini to paint. A few jumped out at me, and some of them were purchased and will be included in the final box (so they can paint them up), but I finally had a mini that struck me with a very clear image in my head:
Along with this mini I wanted a tree. Not just any tree, I needed a tree that was spooky and hanging with Spanish moss, so off to the interwebz!
So I had my pictures. But... now what? Well, I decided I wanted the tree up high and the figure lower and a stream of water in between. I had my layout. Toss in some old gravestones, and I was set. Off to my Reaper Order! But... tree. Where was I going to get a tree? Then I remembered recently reading a post by Corporea about tree sculpting. So off to ask questions via PM. First attempt:
Too small. So... before I even put greenstuff on it, I made a new armature.
Better! So off I went. While I was busy sculpting the tree, I was also painting the mini...
Then I started looking at all my paints. I finally settled on these:
So I needed to do my base colors...
With the initial blocking in done, it's down to blending...
Then I started freaking out that my colors weren't contrasty enough. That's when I did the black and white image shown before of the colors. Satisfied there was enough contrast, I moved on. Here is where I am currently: Still not done, but hope to provide regular updates here as I move along. Comments and suggestions on this are greatly appreciated as so far this is my best work. I have a lot of cork I'll be using to build up the base, along with all sorts of basing supplies I've been collecting and water effects for the stream. I was going to mount it on a tile, but have been reconsidering as of late onto a plinth. Here's what I've had:
Hope you enjoy the ride with me the rest of the way! Note: Going to try and fix the sideways picture issue... don't know why that's happening...
I'm finally happy enough with this one to call it finished.
This was my first real attempt at blending, and while there is a bit of stepping in some places I think the piece is still better for the attempt.
I do wish the surface texture was a bit smoother in some places. Perhaps I need to clean my minis better before starting.
All comments and criticism are very welcome.
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