Crowley Posted December 13, 2019 Share Posted December 13, 2019 This is potentially exciting... 10 2 Quote Link to comment Share on other sites More sharing options...
Chris Palmer Posted December 13, 2019 Share Posted December 13, 2019 HmmMMMmmm... ( In my best Chamberlin's voice) 3 Quote Link to comment Share on other sites More sharing options...
paintybeard Posted December 14, 2019 Share Posted December 14, 2019 Hell yes! This might be a use for all the Rogue Stars figures I've bought. (And not yet painted....) 1 1 2 Quote Link to comment Share on other sites More sharing options...
Arc 724 Posted June 29, 2020 Share Posted June 29, 2020 Hmmm, I'd be down for a sci-fi version of frostgrave. 1 Quote Link to comment Share on other sites More sharing options...
Brianuk Posted July 12, 2020 Share Posted July 12, 2020 I'm starting to look at the Chronoscope scifi minis again... 5 Quote Link to comment Share on other sites More sharing options...
buckyball Posted July 19, 2020 Share Posted July 19, 2020 The pulp sci-fi miniatures from crooked dice would work pretty well. Buckyball 2 Quote Link to comment Share on other sites More sharing options...
Brianuk Posted August 31, 2020 Share Posted August 31, 2020 I'd always had my eye on the Chronoscope Sci fi minis and think they will be good for this. Joseph McCullough has done a podcast for Paint All the Minis and mentioned this. There is also a blurb for the book online on the Macmillan publishing website if you look hard enough. It sounds quite 'Rogue Trader' / 'Firefly' and involves you as captain of a ship flying around keeping out of trouble. It will be interesting to see how shooting/overwatch is dealt with as this can be deadly in Frostgrave. 4 Quote Link to comment Share on other sites More sharing options...
CaptainPete Posted August 31, 2020 Share Posted August 31, 2020 I guess I'm going to start picking up some more "Raygun Gothic" style minis for this... 4 Quote Link to comment Share on other sites More sharing options...
Moderator Chaoswolf Posted September 20, 2020 Moderator Share Posted September 20, 2020 I'm looking forward to this. 1 Quote Link to comment Share on other sites More sharing options...
Chirpncia Posted September 27, 2020 Share Posted September 27, 2020 Can't wait to try this out. :) 2 Quote Link to comment Share on other sites More sharing options...
haberfront Posted September 29, 2020 Share Posted September 29, 2020 I wish both will be released at the early months of 2021 <3 Quote Link to comment Share on other sites More sharing options...
Great Khan Artist Posted September 29, 2020 Share Posted September 29, 2020 It's always nice to have a rules set to use minis you already have. The release date will more than likely have been pushed back. Frostgrave 2 was delayed 6-8 months from its original release date. (Because... you know.) I follow Joe's blog quite extensively and he said he's been overwhelmed by the plague and personal illness, so things might not becoming down the pipe as expected. 2 Quote Link to comment Share on other sites More sharing options...
kristof65 Posted September 29, 2020 Share Posted September 29, 2020 So is there any sneak peeks into what Stargrave will include? I gather it will be loosely based on the Frostgrave rule set, but do we know anything beyond that? Quote Link to comment Share on other sites More sharing options...
Moderator Froggy the Great Posted September 29, 2020 Moderator Share Posted September 29, 2020 I'll definitely be interested in how this compares to other SF solo games, particularly Five Parsecs From Home. Quote Link to comment Share on other sites More sharing options...
Brianuk Posted September 29, 2020 Share Posted September 29, 2020 Product Description A skirmish wargame set in a dangerous galaxy where players command a small crew of adventurers hunting for loot, while trying not to call too much attention to their activities. In a galaxy torn apart by the Last War, vast pirate fleets roam from system to system, robbing, extorting, and enslaving. Attempts to organize resistance, or to establish authority over any territory larger than a city, are quickly and brutally crushed. In this dark time, the only way to survive is to be inconspicuous and hope to be overlooked. Amidst this chaos, however, thousands of independent operators--smugglers, relic hunters, freedom fighters, and mercenaries--roam the dead stars in small ships, scratching out a living anyway they can. In Stargrave, players take on the role of one of these independent operators. Perhaps they are a cybernetic veteran of the Last War, a psion fleeing slavers, or a mystic warrior attempting to preserve ancient wisdom. Maybe they are a bounty hunter collecting blood money, a robotics expert pushing the bounds of current technology, or a biomorph bred in the genetanks of some forgotten laboratory. Having chosen their own background, players must hire a crew for their ship, choosing a lieutenant with their own unique skill-set, and a handful of soldiers, mechanics, hackers, and other specialists. Some captains may even recruit strange alien lifeforms with abilities no humanoid could ever possess. Once the players' crews are assembled, they are ready to dive into a campaign. Over a series of games, their crews will have the chance to carry out a variety of missions--recovering lost technology, stealing data, freeing slaves, and fighting back against the pirate fleets. In time, as the crews gain experience, they will become more powerful and hire more talented specialists. The more they grow, however, the more likely it is that a pirate fleet will take note of their activities and come after them! 5 2 Quote Link to comment Share on other sites More sharing options...
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