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I've been teasing this project way longer than I should have. I honestly just kept forgetting to pick up some lasguns. Really that's all that delayed this project for so long. But before we jump into it I figured I'd give a little context to the project. 

 

As the lore says some humans have defected leaving the Imperium of man and joining the Tau. Though I don't know a ton of Tau players every one I have met has at least one unit of human defectors in their army. My friend is no exception to this, but as I play Guard exclusively he really likes to point them out every chance he gets. 

 

I had no plans whatsoever to fight fire with fire, at least on this particular joke. I was content to let him have this one as I always had my "Fabulous" squad and segways on the field whenever I played him(and I can happily report that both squads tend to do really well against him). The bits bin however had other plans. 

 

A few months before my wife and I found a house and subsequently moved I came across a squad of Tau for about eight bucks. They were fully assembled save their arms, but all the neccessary parts were there. I originally picked them up as a gift for my friend, a potential trade, or for something new to paint. I really didn't have a specific idea for them and for that reason they remained tucked away in my desk.

 

As I was just figuring out if my next Guardsmen project would be a squad of PDF or a big batch of conscripts it hit me. What about a Tau prisoner squad? At first I liked the idea as it was basically the same concept with just that little twist. It certainly fit the lore better than Tau defecting to the Imperium. It also seemed way more likely the Imperium would utilize them in that way. I could already hear my friends jokes however as they'd only be fighting on my side because they were forced to. So ignoring the lore and logic I went with regular defectors instead. 

 

First up I had to equip them with lasguns. I'll admit I thought about how to do that way longer than was necessary. There are indeed many ways to do it, but I figured the easiest way was to simply cut their regular guns just beyond where the hands held them. Then all I had to do was glue a lasgun to it, greenstuff the seams and call it a day. It wouldn't look amazing but it would suffice. It'd also give me a chance to practice with greenstuff. 

 

It did cause another problem however. Most of the secondary arms were designed to cradle the bottom of their guns. Their cupped hands didn't exactly fit the bulkier lasguns. They were perfect for holding grenades however. 

 

Well here they are primed and ready to paint. 20200109_215935.thumb.jpg.4e8a9bc0c369a18c7fa080684cdf29d5.jpg20200109_220014.thumb.jpg.a5a778e7a375b1f623cb5be5b5c52986.jpg

 

20200109_220134.thumb.jpg.8e01f16c7d43087d119ab8485e39cfc1.jpg20200109_220158.thumb.jpg.eb3c677cbfde69ae432b3f29f9d03df8.jpg

 

20200109_220238.thumb.jpg.32fc3c02bbb04cd0f346ec59746a01e5.jpg20200109_220257.thumb.jpg.cdebe5ac4b209b2c0c1a0197fd92bc8c.jpg

I'm not very good when it comes to green stuff but I'm hoping a paintjob might be able to hide some of the flaws. I know there are only nine, but I plan to take them with a regular Guard sergeant. They may be defectors but someone has to watch them.

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Khaki and green is finished, which on these models just leaves detail work and their hooves. With the exception of course of their own "sergeant" and their human overseer. 20200111_002136.thumb.jpg.7761e549194d20d51c8abf05a9b83b78.jpg20200111_002225.thumb.jpg.1786d0b05f93c5f4aa8e137ef451f10d.jpg

My skill level may have plateaued for the moment but my speed has greatly increased. One more session probably finishes the paintjob, then it's just basing, and sealing. 

 

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Out of the blue a gaming buddy asked about getting together and playing a game next weekend. I guess it lit a fire under a project that was already moving along nicely. All the figures are now finished minus a dark wash and painting/flocking their bases (and sealing them of course as I see these guys being handled a lot).20200113_001644.thumb.jpg.170a3a22ac2ac57f6d4d1d02f21e1dc6.jpg20200113_001711.thumb.jpg.aed27534b243776f65fccc37556e3833.jpg

I think it's safe to assume they'll be table ready by Saturday. 

 

 

Thanks @Glitterwolf for the netting suggestion to cover up my amateur greenstuff work. I think after a dark wash I'll really be able to sell the idea. 

 

On a side note I have to say I spent way too much time trying to get their feet right. I probably spent over an hour between finding reference photos and actually painting them. All that time spent trying to get them right, until I finally realized after I based them most of the details would be lost anyway. If nothing else I'm sure my wife will get a laugh out of it when I tell her about it. 

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They are done, mostly. I'll still need to seal them tomorrow but everything else is finished.20200113_235331.thumb.jpg.79a4b01adf946ee04c90197752fd65eb.jpg20200113_235345.thumb.jpg.5734dec5bfd3ec8f0a154b037815f619.jpg20200113_235410.thumb.jpg.1bf0884ee48dbc40f5b3a8ffed905731.jpg

 

And from behind. 

20200113_235507.thumb.jpg.9a595bba69f12a9db94ca6cd54fcb8e6.jpg20200113_235518.thumb.jpg.65d95c658a5c85eb1910344d89a993c9.jpg20200113_235529.thumb.jpg.14060d09943fdddae6eab90d4d3a9364.jpg

 

Not too bad for just a few sessions work. I think the camo netting on the rifles worked too. I'm sure I'll catch some flak for it but as it's my first real attempt at green stuff sculpting I think it looks okay. They're certainly ready for game day in my book.

 

If I ever make more defectors I'll certainly pickup some extra Tau bits; using what little I had on hand severely limited my options. It did however force me to come up with some creative solutions. 

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