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Xenoplanetary mining is a tricky business. Mining in general is dangerous, and unknown worlds are exactly that. So the dark spaces of an unexplored globe could contain anything in their dripping, lightless, clammy halls. Green Team is about to discover this.
Meet Green Team. On what was another boring expedition, in both senses of the word, under the crust of Xipetotec Alpha.
And then--a muted slicky, sticky noise, like a the sound of a wet carpet and a spoon stirring jam. There's life down here!
Inquisitive life, with no fear of humanoids!
Inquisitive, fearless, and *very large* life. Very...mucoid, too. Look out, there, cadet!
More soft, clammy, rippling noises. We are Not Alone.
And Excavation Specialist Torelli in particular is not alone. By the time he hears the hiss of digestive juices on his suit and feels the soft inexorable flesh enfolding him, it is already too late.
Sometimes the Company just isn't paying a spacer enough to stick around!
After several hours of muted squelching and gurgling, once every scrap of organic matter and soluble minerals have been absorbed, the worms finally move away from the small heap of metal fragments and tooth enamel that was once Torelli. And in the dark silence that follows the worms are again left, as they have been for ages, alone. Waiting. And hungry.
I love these disgusting sculpts. Great for Underdark and spacefuture alike, they are horribly organic, all sphincters and flaps and folds. They will engulf an adventurer. It is a soft death, but not painless. Something about that eye makes them look less brainless than one might think.
If anybody here loves cavern terrain and missed DF's first cavern KS KS2, this spring/summer around June DF will have KS6. The theme of KS6 will be Return to the Caverns and should be great fun for those who took part in KS2 or those who are new to DF.
DF had this to say and showed the below teaser pics
We're doing for Caverns what Dungeon of Doom did for Dungeons. A whole new batch of fun pieces to enhance your existing collection, but also completely stand-alone.
Some of the key features:
New Core Shapes (diagonal wall, convex curves, 1" pieces, etc)
Elevation (with stuff that's impossible on graph paper...)
Negative Space pieces (and new Terrain Trays)
Flashy Pieces (Magnets & LEDs)
Large pieces (4x4 and larger)
This was my entry in the Reaper Facebook Quarterly Painting Contest. I wanted her to look like she is living in a magical cavern. I had a whole vision for how I wanted her base and I mostly pulled it off. She turned out pretty much how I envisioned her. It took way more work than I anticipated but I learned a whole lot about making scenic bases! I ended up buying a router and having my husband help me create the cave in the side of the plinth.
She sits on the base so I can still grab her and put her on the table for D&D if I want to. My only issue with her is that she is difficult to photograph! I don't have a good picture of the back.
By Scott W
My first time posting to this forum, please let me know if I misstep :p
Reaper Bones Black: 44002 Rock Troll
I added a more rocky base using rock and some plastic crystals carved from leftover plastic sprue. Also added some more crystals to his elbows and side. The elbows were just because I thought it would make it look more menacing but the one on his side was because of a huge hole leftover from the moulding process. To take care of assembly lines I used some of the rock I cracked apart for the base.
I still have the belt and pouch to do, along with the base and some smoothing if blends in his muscles.
Feedback and CC most welcome!!!
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