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mousekiller

Mousekiller's Mortals of Chaos

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MORTALS OF CHAOS

 

MacDeath, Khorne Lord of Chaos = 249 points

Kurgan Bloodcaller = 113 points

Death Dealers, Mounted Marauders x5 = 115 points

Kurgans Bred = 40 points

Gargoyles of Bloodcaller Keep x5= 75 points

Cerberus, Chaos Spawn = 50 points

 

TOTAL = 642 points

 

Bases:

Cork, Spackling Compound, Sand - paint Scorched Brown, Vermin Brown, Vomit Brown, Brown Static Grass, Woodland Scenics Snow Effect

 

Colours -

Skin (CP): Dark Flesh, 50:50, Tanned Flesh, 50:50, Dwarf Flesh, 50:50, Elf Flesh

Reds (RMS): Bloodstain Red, Clotted Red, Carnage Red, 50:50, Rust Brown

Blacks (CP): Black, Codex Grey, Fortress Grey, Bone White, Skull White

Leather (RMS): Mahogany Brown, Chestnut Brown, Rust Brown, Brown Wash

Yellows (CP): Fiery Orange, Golden Yellow, Sunburst Yellow, Bad Moon Yellow

Armour (CP): Tin Bitz, Boltgun Metal, Chainmail, Mithril Silver, Black Wash, Brown Wash, Mithril Silver

Wood, Tunic, Fur (CP): Scorched Brown, Bestial Brown, Snakebite Leather, Desert Yellow

 

In the far north of the Chaos Wastelands, the Bloodcaller Clan has existed in the frigid cold and desolation for nearly 80 years. Father Kurgan Bloodcaller wandered to the land in years past when he was first called to serve his master, never questioning why the Blood God would ask such a sacrifice of him. Over the next few decades, Kurgan strengthened the clan with his own blood, by capturing woman from his various raids and breeding them for sons, as well as breeding strong hounds. Daughters are fed to the hounds in a ritualistic manner, as well as the weak sons. In the Kurgan Clan, only the strong survive.

In the 60th year, Kurgan finally realized why Khorne had sent him north, why he favored him with so many wives and such prosperity. That year his harem had already birthed nearly 70 new males, and so the day seemed unremarkable at first. One of his harlots went into labor, but this labor lasted for days. Soon, Kurgan began to consider the prospect that he would need to feed her to the hounds to quiet the camp. As he lifted her up, the child inside of her ripped through her abdomen and immediately began feasting on what was left of his mother. Lifting the child up he saw the mark of Khorne emblazoned on his head. Taking this as a sign he tossed the child into a pit that contained three of his fiercest warhounds, only to witness MacDeath ripped the hounds to pieces. Over the next few years MacDeath would prove his worthiness, even slaying twenty one of his jealous brothers who attempted to murder him.

In his twentieth year MacDeath entered the tent of his father to tell him that he had been visited by a bestial demon, who had given him the command of Khorne to take the Clan and begin heading south, unifying the clans of the North and slaying those who refused to submit.

 

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WORKS IN PROGRESS:

 

Archaon, Lord of the End Times

Lord of Plagues

Enoch the Elementalist

Marauders of Chaos - 15/20 complete

Ogres of Chaos

Marauder Ogres

Scythed Chariot

Forigh, Frost Giant

Blorg, Hill Giant

Kra-Nak-Dun the Unbroken Giant

Chaos Dreadhold Overlord Bastion

 

WIP Link:

 

Works in Progress

 

ARMY Links:

 

DEATH ARMIES:

VAMPIRE COUNTS ARMY

TOMB KINGS ARMY

 

DESTRUCTION ARMIES:

ORC AND GOBLIN ARMY

OGRE KINGDOMS ARMY

SKAVEN ARMY

DARK ELVES:

Dark Elf Sorceress

Dark Elf Crossbows

 

ORDER ARMIES:

IMPERIAL EMPIRE

HIGH ELVES

Lord Imrik on Dragon

Bowman

BRETONNIA

Pegasus Knights

 

NEUTRAL ARMIES:

DWARVEN ARMY

WOOD ELVES

Tobias Winterhorn, Druid

Wood Elf Archers

Treeman

LIZARDS

Skink Priest

Skinks

 

CHAOS ARMIES:

MORTALS OF CHAOS ARMY

DAEMONS OF CHAOS:

Bloodletters

BEASTS OF CHAOS:

Beastmen 5/15 complete

Minotaurs

CHAOS DWARFS:

Abysal Dwarf Halfbreeds

 

Edited by mousekiller
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GARGOYLES OF BLOODCALLER KEEP

On the same day that MacDeath was conceived into the world, as he tore through his mothers abdomen and her screams were heard throughout the harem, another screech was heard from the lofty heights of Bloodcaller Keep.  It was on this day that life was not only brought into the world in the form of a murderous child, but life was also given to the great stone statues who had perched upon the keep for over three centuries.  These living stone demons now flock to the banner of MacDeath without hesitation. 

 

GARGOYLES

Manufacturer: Reaper Miniatures

Sculptor: Bob Ridolfi and Ben Siens

 

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Gargoyles of Bloodcaller Keep @CMON

Edited by mousekiller
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MACDEATH, CHOSEN OF KHORNE

Born of a harlot of Kurgan's Harem, MacDeath was an unnatural birth from the beginning. After days of labor, the infant tore through the stomach of his mother and feasted upon her flesh as his first meal. Kurgan immediately bowed in reverence when he saw his own child gifted with the mark of Khorne emblazoned on his forehead. Knowing full well that this was a sign from Khorne that this child was destined for great things, and that Khorne would let no harm come to the boy, he brought three of his fiercest war hounds to a pit and dropped the baby boy inside. MacDeath, even in his infancy, landed feet first and brutally strangled all three mutts to death, proceeding to suckle blood as if feeding from his mother when he was finished. His father then fashioned a great cloak from the hides of the hounds and gifted it to his son. This victory would be but the first of many that Khorne would challenge him with.

During his tenth year, MacDeath encountered a monstrous demon of a horse. After four days of fierce battle, MacDeath finally wrestled the beast to the ground and forced it into submission. Over the next years a great resentment grew in the tribe from Kurgans favoritism of his son, and in his 16th year twenty one of his brothers entered his tent to slay him, only to find death for themselves. Now the skulls of his brothers decorate his horse and cloak, a deadly reminder to all of his kin of who now rules the clan.
In his twentieth year, a bestial demon visited MacDeath while he was out hunting. The Demon itself challenged him to personal combat and a clash of immense power emerged. The Blood Thirster, filled with rage as these demons tend to be, charged forward bellowing. MacDeath waited for the charge patiently, sidestepping at the last moment to leap upon the monsters back and using every muscle he possessed to grasp the horns protruding from the demons head wrenched its head unnaturally, snapping its neck. Both beast and man slumped to the ground, and when MacDeath looked up again the Demon was gone, replaced with a monstrous ethereal face which he knew to be the spirit of Khorne.

“You will be my champion in the times to come!” The voice of Khorne bellowed. “Take the bastards of Kurgan forward and unite the tribes. Those who do not submit to you will add their skulls to my throne.” Motioning towards the ground at MacDeath’s feet, the presence spoke again. “I gift you this blade with the spirit of this greater Demon. Go now south MacDeath, and return only when the world once again bows to the will of the Chaos Gods!”

Manufactured: Games Workshop 5th edition
Sculpted: Gary Morley
Painted: 31 May 2010

 

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MacDeath, Khorne Lord of Chaos @CMON

Edited by mousekiller
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KURGAN BLOODCALLER

Kurgan Bloodcaller, worshipper of Khorne, breeder of dogs, and hoarder of harlots. Kurgan began life as a blacksmiths son in a small village on the outskirts of Erengrad, nearly one hundred and twenty years ago. His first twenty years of life were relatively sedentary, being apprenticed to his father. But, in the year 2420 a Goblin Warlord named Grom the Paunch poured across the north of the empire with a huge horde, the likes of which had not been seen. Kurgan immediately volunteered with the militia of Erengrad, feeling the call to war in his blood. Over the next two years, his prowess as a warrior earned him a promotions, and soon he led the bedraggled militias against the hordes. Wherever he went, victory followed, even when knights or regulars fled the unit known as the Sons of Kurgan stood tall. But into the second year of the war, something very strange began to happen; his rage in battle seemed to be relentless and would persist even after the fighting was done. He began to despise those around him as weaklings, particularly any unit that had fled from the enemy. But eventually, this became a commonality within his own unit as well. On a daily basis Kurgan could be found challenging those around him to personal combat, slaying all that accepted. This went on for months, until after another defeat to the goblin masses and an ordered retreat by the Lord Marshall of the Northern Forces, Kurgan found himself face to face with the commander. Challenging the man directly for his cowardice, the rage berserked Kurgan found himself surrounded by the Lord Marshalls personal guard, who began to beat him with the blunt end of their spears. The Lord Marshall then stepped forward and accepted the challenge from the now bruised and bloodied Kurgan, and defeated him. Dumping Kurgans body on the side of the road as the army continued its retreat.

“Wake, Kurgan” a voice in his head bellowed. “Your time in this world is not yet over. Wake, and go north. There you will find the challenges you deserve, and that are deserving of your blade.” And so Kurgan raised himself up, and without another thought began his trek to the Chaos Wasteland, to embrace his new master, Khorne. Upon his way he fought many battles, and destroyed many settlements, always taking either bone or woman as his prize. It was years later that Kurgan finally found a settlement in the far North, and soon began to gather the women he defeated to his harem and any female born were added to that number as well. With over 342 women in his Harem, the tribe has produced many male children as well, whom Kurgan refers to as his bastards.

Dressed in armour made from the bones of those he has slain, Kurgan knew that his purpose had been to breed MacDeath into life. Now, the true Bastards of Kurgan will ride to battle the likes of which they had never done..


Manufactured by: Reaper Miniatures Dark Heaven Model 02899 Death Knight
Sculpted by: Sylvain Quirion

 

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Kurgan Bloodcaller @CMON

 

 

 

 

KURGAN'S BRED

These warhounds have been raised by Kurgan to be the fiercest, toughest, and most controllable animals in all the northland. Fed only human flesh since birth (mostly from the undesirable children and women of Kurgans Harem), these monstrosities are larger by far than any normal hound.

Manufacturer: Games Workshop and Privateer Press

Sculptors: Unknown.

 

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Kurgans Bred @CMON

 

 

Edited by mousekiller
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Love the background.

 

BONUS POINTS for painting HOUNDS!

 

I like how you painted these and the Privateer Press one fits right in!

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DEATH DEALERS
Some of Kurgans breeding have been raised to handle horses, helping to round up mutts and potential "wives" over the long years. The Death Dealers are led by Angus Bloodflank, one of Kurgans more bloodthirsty. He delights in the ringing of battle, as he knows that with battle comes the ability for him to kill.

 

Manufacturer: Games Workshop

Sculptor: Unknown.

 

 

MH 1.jpg

Death Dealers, Mounted Marauders @CMON

Edited by mousekiller
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