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Challenge Fate in the all new Two-Player Battle Set for Relicblade!
Malevolent arcane storms erupt from the moldering remains of ancient gods. At the opulent zenith of forbidden temples, bold heroes and dark champions clash for supremacy. Will you harness the languishing fury of the forgotten gods, or lay low the otherworldly oppressors to free the world from their hateful designs?
Back at the Bold Adventurer pledge level to bend the fate of the world to your iron will!!
Relicblade is a tactical fantasy miniatures game! Players recruit the ultimate squad of fantasy heroes or cruel villains as they battle over the fate of the world. Choose your path and gather the greatest warriors of the age to your cause! Enter a world of magical treasures, wonders, and horrors. Compete against rivals in the bitter struggle for supremacy! The rules are deceptively simple and easy to learn, but you'll immediately face deep tactical choices in this dynamic battle game.
Studio Miniatures painted by Malev This Kickstarter campaign will launch an all new two-player battle set. This set includes two full sized 100-point warbands consisting of eight powerful champions and a full deck of all-new cards. Players will also take on the rebel gods at the cursed Temples of Kural in the included scenario pack. The two-player set not only expands the game, but also offer a great entry point for new players as they explore the 2nd Edition of Relicblade!
-Core Pledge Level- The Core pledge level includes:
8 Relicblade Miniatures. High-quality, easy to assemble, and glorious to paint, one-part metal miniatures.
36 beautifully illustrated Relicblade cards. Including 8 character cards, 18 upgrade cards, 6 relic cards, and 4 rules reference cards.
Storms of Kural scenario pack. The set will include a compact pamphlet with intense scenarios to challenge your skills in the explosive Storms of Kural.
Two-Player Token Set. Including 10 dodge tokens, 6 disabled tokens, two bind tokens, two double-sided stun/poison tokens, double-sided armor buff/debuff token, double-sided buff/debuff token, 1 target ground token, 1 double-sided spell token, 3 double-sided relic/treasure marker tokens, 1 critical wound token, and two precision measurement gauges.
Signed art print. Limited edition 6"x9" Storms of Kural art print signed by creator Sean Sutter. Exclusive Relic Card. Relic cards are the powerful unidentified magical items that are drawn from the aptly named Relic Deck. Add this exclusive Storms of Kural Kickstarter relic card to your collection!
New Players boost to the "Champion of Adventure" tier to include the hardcover core rulebook at a steep discount!
AND UK friendly... :o
The Jasper is a board gaming table with a 3' x 5' (91 x 152 cm) playing area that seats six people and can be converted into a dining table. Made in the USA by BoardGameTables.com.
The first Jasper launched on Kickstarter two years ago. Now this campaign adds two highly requested options:
Shipping to Europe and Australia (in addition to USA and Canada). Cherry color tables. Both these options are only available during this campaign.
You could write the next great novel on your phone, but you'll type faster on a laptop. Things go smoother when you have the right tool for the job.
A board game table is the perfect tool for playing board games.
Give your hobby a real home in your home.
Complete list of all dimensions at the bottom of the page.
A sleek timeless design that doesn't scream "look at me!", but patiently waits for you to discover its beauty, in your time, while eating dinner or playing a game.
Should you want some variety for your play surface, any 3' x 5' neoprene will fit nicely inside.
Welcome to Nemesis Lockdown draft page! Campaign is not yet live (currently planned for May / June), but you can see here some of the first information and leave your feedback! There will be gradually more and more stuff we will be sharing here, so you can check it out from time to time, but most importantly - click "Notify me on Launch" if you don't want to miss the campaign!
Nemesis Lockdown is first standalone expansion to Board Game hit - Nemesis (BGG rating #35 overall, #9 thematic). Lockdown will bring the same cinematic, thematic Sci-Fi horror feel to totally new setting: Base on Mars. It will come with lot of new, fresh ideas and content while keeping some of the core Nemesis mechanics that makes every play an unforgettable story to be told.
I should have known when they asked us to prepare the landing platform. There are only two reasons to make a night sample transfer. It’s either too urgent to wait, or it’s a black op. Both spell trouble.
My survival instinct, honed by twenty years of work in the Sample-Return Receiving Facilities, was screaming, considering the rumours that reached even our remote site.
Maybe if I bailed right there, I wouldn’t be crouching in a dark lab, sweaty palms clutching a scalpel, and this damned soft voice repeating over my head: “Containment Breach, Containment Breach…”
Things only got bleaker when they told us there would be human BSL-5-ET subjects coming. Extra-terrestrial samples and living people don’t usually mix. They SHOULD NEVER mix. Something went really bad out there, and we got caught in it.
When Martinsen and Sovich processed the first sample, I only caught a peek from behind the armored glass. There was one word on the container.
I wasn’t there when the actual breach happened. There were screams over the intercom. The main power went out. Soon, I saw Martinsen and one of the human subjects running to me from the isolation ward elevator, as if the devil himself chased them. I’ve seen it for a split second, before they were caught. I’d rather take my chances with the devil, than with the thing that took them.
Now, it’s been fifteen minutes since I last heard any shots. The pain in my mangled leg subsides. I get up and slowly make my way to one of the security stations. Am I the only one left? No, thank god! Sovich is still kicking. I have her on a live feed from the main terminal. She’s…
Changing the logs! Switching her name for mine. Frigging rat! When the board learns we had a containment breach, there will be hell to pay, and she wants to make sure the bill is on my name.
Now, she turns towards the main console. In the middle of it, under the protective glass, is the A3-5 button, a big chunk of red plastic. They told us it enables the “Code Red Emergency Protocol” but we had no clearance to know what the protocol actually is.
Don’t do it, Sovich. You might just nuke us. Don’t…
Of course she does. She wants to play the good girl, an upstanding citizen.
Well, there’s still time to fix everything. No one will call until morning. We’re on a dark side of the planet now, blocking all signals. I need to get topside, to the secondary console in the other building. Re-write the logs, access the classified procedures, and see what new trouble she got us into.
The only things between me and my salvation is a broken airlock, a long stretch of hellish surface, and enough gamma radiation to hard-boil an egg. I’m betting these things can’t walk outside.
That would be too frigging unfair...
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