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Serpent’s Skull, Pathfinder 1e


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On 6/3/2020 at 4:37 PM, ShadowRaven said:

I saw nothing until you said something 

 

Same, thanks for drawing up the maps for the adventure. I'll have posts up for both games tomorrow morning. With my net down for 4 hrs today, it kinda put me in a backlog of things to do.

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Most of the fumbles I give my groups are just what you describe:  flair or if i underset the encounter, it might take away a move action by making them pick up a dropped weapon or force them to go from ranged to melee combat as long as they are competent at both.  It usually does add some storytelling elements where the run of the mill would be hack and slash.  I have seen some tables where the fumbles are devastating and result in attribute damage that is a little extreme for just rolling poorly on the die.  Then again, I dont use the more extravagant critical rules either so it works out. 

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5 hours ago, Darcstaar said:

Was trying to see if others wanted to weigh in on go to shipwreck then rest there before going on it, or rest now then head to it...

 

Apologies, I didn't see you said anther ship. I thought it was the same ship as before. Post up!

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