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By Dan S
Dan's Build Journal #1
Completed Project Photos:
My Other Build Journals:
I recently undertook the task of creating several display pieces to serve as scenic backdrops when photographing my miniatures, however being the procrastinator that I am, I have instead found myself with an ever growing pile of unfinished projects. In an effort to break this cycle I am no longer allowing myself to start new projects until my current one is complete. I figure a progress journal would be a great way to hold myself accountable, and hopefully by sharing my build process even inspire others into giving diorama building a try.
Anyway, without further ado here is my current work in progress, a good old fashioned hobbit hole, my interpretation of Bag End. I managed to pick up a cheap and incomplete resin kit (front wall and chimney) on Ebay a while back. I painted it about a month ago, and it has sat on my desk gathering dust ever since. Today I finally started to put in some real work on the build.
29/05/20 - Laying the foundation.
The first job was to lay the foundations of the build. I hot glued thick polystyrene sheets to an old photo frame and then cut them to shape using a hot wire cutter. The challenging part was then getting the front wall to fit convincingly into the hill, being an incomplete kit, the front wall was completely rectangular and just didn't look right no matter how I positioned it. To fix this, I measured out and then cut some thick card stock in to triangular sections, and then cut some thinner strips to match the wooden beams on the front of the house. I then glued these to the house so that the walls now followed the contours of the hill more organically. I also made some curtains using some old fabric (The original kit has holes for windows and I needed to hide the polystyrene behind them).
Next I mixed up some Sculptamold and started to cover the polystyrene and base of the picture frame before adding some rocks that I had cast previously with Plaster of Paris (They are probably hard to make out in the photo, as they blend in with the white sculptamold, but once painted they should stand out nicely). With that done I decided to call it a day, and give the sculptamold the night to fully dry before adding any paint. And that is pretty much how I spent my Friday afternoon.
Apologies for the poor picture quality, I took the photo during the evening in poor lighting with my ancient phone camera. I'll get some better pictures up once I have something more substantial to share.
The way of the Dawi-kin
A goal of Acquiring every single Reaper Dwarf and painting em up.
Master check list has been put together that will be updated with time.
Any duplicate model will receive conversion using Reaper weapons.
I like my check-off lists and achievement progress icons.
Green box indicates the mini is owned, the picture next to model indicates that is has been painted.
Reaper, Dwarf Mancatcher, sku: 14463
Made this guy a Noblemen with bright colored clothes and golden glave.
Reaper, King Axehelm of Kragmarr, 77478
Wanted a dirty worn look on this dwarf kind, and a high contrast in color scheme of white and red.
Made a mistake on this one using wrong type of shade that made everything glossy, had to layer addition shades of different brand to take out the gloss. turned out a bit darker than planned.
Reaper, Dwarven Brewmeister, 02559
Quite a strait forward model to paint.
Did not want crazy colors for this guy.
A variation of royal blue color scheme with gold patterns and closed eye lids could be interesting.
The rest of the gang. Those mugs man, are like half the size of that poor little barrel.
Wanted grouped colors of tans and browns to create tonal contrast instead of use of intense colors.
These are quite easy to paint, good models.
Reaper, Hagar, Dwarven Hero, 77482
Wanted to make Hagar and Durgam Deepmug into a two brother team of green-beards.
Just leather, iron, and green.
Reaper, Durgam Deepmug Dwarf Hero, 77400
The green-beard brother of Hagar.
Rangers both, with green rune weapons
Reaper, Dwarf Royal Weapomaster, 77574
There is nothing royal about this malicious looking guy.
Went for high contrast red/white.
I was thinking of possible conversions, I don't know, this is not the most interesting dwarf model they have for that.
Reaper, Fulumbar, Dwarf Warrior, 77011
Gave him axe and a shield from reaper Weapon pack III
Usually I do not go for bright colors, yet this warrior needed some frost armor! (too much terreria of late)
Reaper, Fulumbar, Dwarf Warrior, 77011
The original model with a bit older paint job, or battle dirt paint job ;)
But with TrueBlood effect paint from GreenStuff
Reaper, Freja Fangbreaker , 77073
This is one of the cooler looking models, even though was a bit hard to paint.
Older paint job, dirty, battle weathered.
Went with Conan the Barbarian face paint.
Reaper, Freja Fangbreaker , 77073
Same model with Weapon Pack III axe upgrade.
Most recent paint job, cleaner with different paint scheme of bronze and green.
So I'm working on a really small figure a newish Tom Meier Halfling Druid from DarkSword Miniatures.
I painted the eyes and was kind of satisfied with them but one seems to be bigger than the other, which means I think I painted the black first outside of the target eye that was sculpted. One eye is okay the other one it too big:
so when we get really close to the figure I can see how uneven she is, but she is really, really small:
So my first general question is, would this be enough to frustrate somebody to repaint?
So with this in mind, the "good" news is I just went from a nice pair of magnifying nerd goggles that go up to around 2.5 to some other ones that I have sitting around that are 3.5 x magnification. So I almost feel I have a good enough view of the eyes to edit it a little bit. I'm just wondering if it's all worth it? Any suggestions?
By Lidless Eye
Another fun one from Stonehaven, with some of my favorite rarities: female Goblins and Orcs!
“Every individual matters. Every individual has a role to play.” – Jane Goodall
There are doors a hulking orc warrior can bash open in a single blow that would take a party of kobolds a month to chisel through and there are priceless artifacts that a goblin catburglar can swipe without a sound that an army of dwarves would have a great deal of trouble acquiring. Our differences make us strong.
With the Stonehaven Adventurers 2020 project, we are creating a variety of adventuring parties. Some will include variations of a single fantasy race, others will be a mix of different fantasy races. The parties will not all include the same number of miniatures becuase of the difference in the cost of production due to size, and not all of the parties will be included in the Core Set. Some are only available as add-ons.
The miniatures will be made in the USA. They will be cast in 100% lead free pewter (or polyurethane resin in the case of the dragon) and some assembly will be required. They will be sculpted on the standard 28 mm scale. Slotted round bases will be included with miniatures that are pictured on round bases.
And now we present the Core Set:
Pictured from top to bottom, left to right: Grippli Warrior, Grippli Samurai, Kobold Archer, Half-Dragon Wizard, Pygmy Lizardfolk Rogue
Cold Blood Clan! Though they come from disparate backgrounds, these heroes have been bound together by cruel circumstance. Finding themselves aboard a prison vessel bound for the quicksilver mines, they combined their strengths, made their escape, and discovered that they weren't so different after all. (Want another one?Add-on cost: $25)
Pictured from top to bottom, left to right: Male Human Hedgemage, Male Human Thief, Male Human Dagger Hobo, Male Half-Elf Fighter, Female Half-Elf Swashbuckler
These scavengers follow the great armies, stealing gear, treasure, and other supplies from the casualties of war. They are not above creating a few extra casualties in order to "find" a few more treasures! (Want another one? Add-on cost: $25)
Pictured from top to bottom, left to right: Male Human Blademaster, Female Human Monk, Male Human Monk, Male Human Bard, Male Human Jester
Lord Rhatagon's players travel from town to town, performing for the peasants and generally distracting from the privations of peasant life. Each has their own past that they are running from, but none moreso than Rhatagon himself, who travels with his minstrels seeking to rebuild the honor of his house. (Want another one? Add-on cost: $25)
Pictured from left to right, top to bottom: Male Goblin Necromancer, Male Goblin Monk, Female Goblin Witch, Male Goblin Warrior (Locked), Female Goblin Rogue, Female Goblin Ranger (Locked)
Goblins seldom get the chance to determine their own destinies. They are the pawns of greater powers and are seen as vermin by the "civilized" races. But just as men can surely be evil, goblins can surely be good. (Want another one? Add-on cost: $25)
Pictured from left to right, top to bottom: Male Tengu Rogue, Male Dwarven Cleric, Male Halfling Trickster, Male Dwarven Guard, Male Tiefling Geomancer
The Doublecreek Watch has had its hands full lately with escaped convicts, charlatans, and would-be heroes running around stirring up trouble! It's going to be one zany adventure, culminating in the wacky awakening of ancient horrors! (Want another one? Add-on cost: $25)
In addition to the Core Set, we've got some other stuff that is only available as add-ons. This is that stuff!
Pictured from top to bottom, left to right: Male Orc Fighter, Female Orc Cleric, Female Orc Archer, Male Orc Wizard, Male Orc Warrior
The massive mountain Orcs have formed an uneasy alliance with the mountain queen. Orc warriors, once feared and killed on sight, are now commonplace among the caravan guards and mercenary companies that come down from the northern steppes. (Add-on cost: $37)
The Mushroom Folk have lived under the dark trees for as long as time has been counted. Mercurial creatures, they can change their form to best suit the needs of the coming day. Although many will prefer to maintain a single form, others will change form each night: from simple form to warrior form, or from spore form to mage form. Each form has its strengths and drawbacks.
The Mushroom Folk have interchangeable parts and can be assembled into thousands of different combinations.
Add-on: Mushroom Folk Subset A (Add-on cost: $25)
Add-on: Mushroom Folk Subset B (Add-on cost: $25)
Add-on: Mushroom Folk Subset C (Add-on cost: $25)
Add-on: Mushroom Folk Subset D (Add-on cost: $25)
Mushroom folk unlocked by stretch goals will be added to the Mushroom Folk Set.
The Reclining Dragon rests comfortably on your tabletop, awaiting delicious adventurers to walk into its jaws. Or you could barter with it, or whatever, he's pretty chill that way!
This dragon is big! It measures 105mm across and will be cast in polyurethane resin. The wings come unattached. (Add-on cost: $25)
As we hit these stretch goals, more miniatures will be added to the Core Set, Mushroom Set, and/or made available as add-ons!
When we reach $12,000, Cyragnome the gnomish swashbuckler will be added to the Core Set. He will also be available as a $4 add-on. Cyragnome is a fearless fighter with a flair for the dramatic. Many a bandit has had his knees bloodied by Cyragnome's flashing blade!
When we reach $14,500 the Male Goblin Warrior will be unlocked and added to the Otker and the Mob adventuring party in the Core Set. He will also be available as a $4 add-on. Goblin warriors are fearless in battle. Often facing much larger foes, they often triumph through a combination of lucky crits and really bad attack rolls from lvl 1 adventurers!
When we reach $17,000 the Female Goblin Ranger will be unlocked and added to the Otker and the Mob adventuring party in the Core Set. She will also be available as a $4 add-on. Ricochet the goblin ranger got her nickname by bouncing a bolt off a guard's shield and into another guard's exposed back.
Once these goals are reached, we will introduce new ones!
Wow! You scrolled so far! Thanks for taking the time you check out our project; you are the best!
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