Cerridwyn1st Posted July 29, 2004 Share Posted July 29, 2004 I'd like to hear from other folks about their Warlord demo experiences. What works? What doesn't? Any particular way you go about teaching the game system? I've got a little experience with beginner demos. We usually play a Last Man Standing scenario. But there is an inherent problem with it. The way to win LMS is to hold back and let your opponents beat on each other, then swoop in and finish off whoever is left. This makes for a game that ends up being fun for one person- the guy who holds back his stuff. I've been thinking of doing it as a Bounty guy. The one who loots the most opponents wins. Maybe use a simplified system, like 10 points for grunts, 20 for sergeants/captains, 30 for a Warlord. Big monsters aren't used. Smaller monsters and Solitaires could count for 20 points. Maybe give a 5 point "prime" for the first five minis taken down, so they guy who jumps in and starts swinging first has the advantage. What do you guys think? Quote Link to comment Share on other sites More sharing options...
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