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Hello again. Here's another older paintjob of mine. This is the wyvern from the Bones 4 Core set.
My players encountered a flock of Wyverns while traversing a desert valley. They were mounted on Giant Lizards and were chased by the wyverns. What ensued was an Indiana Jones-esque chase complete with daring leaps from mount to mount. All-in-all a good time.
As such, I decided to paint this guy up to fit into an arid desert landscape. Had a lot of fun blending the sculpted base into the rest of the base. Also was really proud of the coloration I settled on for the Wyvern.
I painted each scale individually, which was time consuming but worth it. I also tried some different glazing and layering techniques to add veining into the wings. Needless to say, I'm pretty proud of this one. Wish I had snagged up Blacksting during the Kickstarter as well though. Will have to get my hands on that one eventually.
Here is my take on the Dance of Death sculpt from the Bones 4 Kickstarter.
I really enjoyed this one, finishing it up this last winter. I saw someone mention somewhere online that they were bummed that the heads didn't exactly line up, but I found it reminiscent of dogs when they are snarling while looking sidelong at each other.
Apologies for the scratches and discolorations on the background. I've been meaning to pick up some black cloth to improve that.
Thanks for taking a look!
Now, I have a pile of unpainted stuff. Time to reduce it by some amount. I got all of these from Bones 4, but I think that the rank and file goblins are from the previous kickstarter.
Since I didn't want to play around with the poses I started experimenting with colour choices. Some classic orange, modern green, royal violet, baby pinks, icy blue and even a grey sorcerer.
Some other points:
Batch painted (apart from the experiments) NMM (it really teaches you much when you do it for large amounts of figures, I really love Prussian Blue and wet blending really helps in NMM) Experimented with using Vallejo spray paint: it gets somewhat tacky when it dries for a while, but that disappears when you paint over it with acrylic paint.
Overall I like the detail on them, but some poses could be more generic for the rank and file goblins. In my personal the large sabre goblin is the worse of, it is a fun and interesting pose, but it only works for 1 goblin.
Now the photos are not the best (it was getting dark when I got the time to take them. Plus I have yet to make a good photo shoot)
Let us start with Modern Green. The right hand side goblin has one of the better NMM sabres. Currently they have a gloss varnish.
Royal Violets and Baby Pinks: Both violets and pinks work. Sadly the photo for the violets didn't come out well, so you only get a top down shot of them.
I also found an old metal miniature at my local hobby store, so I included them here. If anyone knows where it is from I would appreciate if you could tell me:
Classic Orange: Now my favourite pose from the rank and file goblins is the spear. You can rank them up and they look like a real army! And they have a pose that works for defence, retreat and attack. The photo doesn't really do them justice
Icy Blues and Grey Sorcerer: The sorcerer is a really nice sculpt. He has a nice pet spider on his back. sadly the sun was already pretty low and all other photos didn't come out well.
I painted the spider as a RedBack. See a lot of them here.
Armoured Goblins: they are fun, really like those sculpts. There was another armoured goblin in Bones 4 (I previously posted him). I don't think he really fits in with these as a goblin.
I'm starting this thread to use as a painting blog, to help catalog my journey, and to use as a source of ongoing motivation. I have a LOT of stuff I've been putting off, that I want to get through for a homebrew campaign I'm working on, and some warbands for Frostgrave, as well. So, I'll take any extra motivation I can get Once I actually finish pieces, I'll make sure to post them in that part of the forum.
To start things off, I have a dragon I've been working on for a couple of weeks, and just got to the point where it's "good enough for now," although definitely not finished. It's easily my favorite piece I've ever owned, so I put off doing any work on it until I was "good enough" to do the piece justice. That is, until I realized that would never happen , so I decided to:
1) Do the darned thing
2) Do some work on it every day
3) Push myself outside my comfort zone to try new things
4) Be patient and forgiving with myself
5) To not freak out when I try something that I don't like, and just go ahead and fix it
There's still a good amount to do to it (I have a list with 15 bullet points on it, and growing!), but I'm happy enough looking at it, and want to take a break to focus on some other pieces.
I took some progress shots (though perhaps not as many as I'd have liked). So please, join me as we journey through my learning experience:
I fully assembled the mini before putting down any paint. Here's where the mini was after a couple days work, about 4-5 hrs. I used an airbrush to give it a zenithal undercoat with black and white, and then to lay in the base coats of the red and blue. I then painted the underbelly and the wing-fingers with a brush.
Here, I'm trying to show the work I've done (still fairly subtle, at this point) on building up the vibrancy/transitions on the red skin/scales. I was fairly happy at this point, as I could start to see that I might actually be able to paint this to the standard I want.
The next day, I did some work on the face, horns, and blocked in the body spikes. I generally liked the mouth and tongue, but felt it was a bit vibrant. I thought the blue on the horns was alright, but also wasn't completely sold on it.
Here's where it was after another `30min of work. Since I felt the tongue was too much, I did something about it! I did a very light glaze with a grey, just to knock down the saturation a bit. Looks better. I added some more blue to the horns, and still wasn't quite happy with it. Picked out the teeth, which is nice, easy bit of definition. And that eye!!! It looked much better than I expected, although that's the last time it would be that well defined...
Here it is after another couple days of progress, building up that red (it takes soooooo long on something this big!!!!), as well as more work on the mouth/face. I'd accidentally painted over the eye (which becomes a recurring theme in this tale ), so I blocked in some color, just to separate it from the face. I added a glaze of 'RMP's fair skin' to the tongue, and now I'm lovin' it. Also added some fleshy-ness to the gums on the upper jaw (though it's a little hard to tell), and that was definitely another good decision.
Here I continued to build up the red, progress is slow but steady. Not pictured (which is unfortunate, because it was a good learning experience) is my attempt to redo the horn entirely, to a scheme that was a transition of bone to brown to black at the tip...I was really unhappy with it. I had the bone starting around the eye ridges in at attempt to add more contrast and draw the viewer's eye towards the face, but it just looked awful. So I spent a good while redoing the horn and fixing the whole face. I'm glad I made that mistake, as I think the face looks much better than it did before I started on the horn. Part of that was adding in a new level of bright highlights.
Here's the mini in some soft lighting, and although the picture is kinda blurry, it better shows the transitions throughout the red. I think this was also the point where I started working on shading the red, by applying a light blue-black glaze to the shaded areas, which really helped add some contrast to the piece.
I had an accident that almost gave me a heart attack, where the figure seemingly jumped off the desk Luckily, I caught it before it hit the ground, and it sustained no major damage. It did separate where the dragon attaches on to the base, and although that was a little frustrating, it ended up being a happy little accident, as it made it MUCH MUCH easier to work on the base. I started by putting down some paints and pigments, until it was at a place I thought was ok. Also, the rock spire that it's curled around was originally about 6 inches taller, which I cut off to better see all of the dragon. So, I started work on sculpting a new top. I started by building up thin layers of cardboard with superglue, to level it off (it had quite a slant to it). Then I mixed up some greenstuff, and tried to match the overall flow and texture of of the rocks. Although not a perfect match, it's close enough to not be distracting. Mission accomplished!! The pillars were a part of the mini.
And here's the beast in its current state. I painted the newly sculpted top to match what I'd already done, and left the pillars with a super quick drybrushing. I touched up the eye to look acceptable (it's on my 'to do' list), added some grass tufts to the base, and was happy to leave it be like this, for a time. The final pic is another attempt to 'more accurately' show the value transitions with the red, though the colors seem a tad washed out.
Thanks for taking a look at my work, and for reading my ramblings! C&C is welcome As I said, I have a to do list for the dragon, but I'm not afraid to add more to it!!! I'll strive to make a post in here a few times a week, and eventually you'll get to see a completed dragon!
EDIT: I forgot to mention that once the dragon broke away from the base (super cleanly, luckily), I took the opportunity to redo the underbelly on the whole model, darkening it up some. And along the neck, I experimented with wet blending for the first time! I've been apprehensive to try it before, but decided this was a good spot to experiment, as it's a large enough area, but felt less...consequential, I guess, if I messed it up. And I'm pretty pleased with the result!
Next up: Frostgrave warbands for me and my brother!
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