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Though I have no actual intention of playing until Quarantine 37 is released I went ahead and created a Stargrave crew. Initially this was only an excuse to start planning out the crew and maybe even finalizing a list/crew sheet. Once I had finished filling out the crew sheet however I couldn't help but notice that I probably had all the figures needed for this crew. A quick rifle through my backlog just confirmed my suspicion. Even more interesting though, at least for me, was the rediscovery that I don't own any unpainted Guardsmen with flamers. I had planned to paint one up specifically for this crew but it turns out I don't own any unpainted ones. So before the project even began I've already finished a miniature, talk about speed painting.
Armed with the remaining nine figures I decided this would be a nice palette cleansing project. Oh yes, I actually made that joke. It also occurred to me that this would be a great project to try my hand at speed painting too. After a few years of debatably tabletop quality paintjobs I'm eager to see the results I can achieve when I'm trying to paint quickly.
One quick note before jumping in, this single post condenses four nights of work all together.
Back row from left to right: My Captain, First Mate, Gunner, Burner, Sniper, Grenadier, Runner 1, and Runner 2
Front row: Recruit 1, and Recruit 2
First up was my Captain who needed some conversion work. I'm not exactly worried about WYSIWYG for this particular batch but I figured my Captain deserved the extra "effort". That extra effort being laughable once you see it.
A quick snip of the hand, a pin, and some glue completed the conversion. I'm not exactly big into converting but this may just be the lowest effort conversion I've ever done.
Painting the Captain proved to be a little more involved but about half a session later I had a nearly finished miniature. The First Mate went even quicker as I chose to go with a limited color scheme.
Next were my three remaining specialists. My Gunner like the Captain took about half of a painting session with the Sniper and Grenadier taking most of the remaining time. That bit of leftover time wasn't wasted though as Recruit 1 received most of its basecoat.
My two recruits were finished pretty quickly during tonight's session. The Runners received most of their basecoat but I ended up running out of time tonight.
By Rob Dean
I received a package a few days ago of Russian 54mm semi-flat figures. While I broke down and ordered more before I tried painting any of them, I at least primed them, so I knew it could be done. They looked like they would be plausible to paint (though to a “nice toy” standard rather than a “museum zinnfiguren” standard), so I sat done this morning and cranked out this fellow in about 90 minutes.
How flat are they?
Being thin and plastic, they are very light, so I am thinking that I am going to have to order a bunch of 20mm x 40mm steel bases. Then it’s a question of what sort of game are these going to turn out to support...
This is my first "speed paint". I estimate around 2 hours per mini. The sculpts are hit or miss but I think they did a good job with the faces. I learned a bit about speed painting and what I could possibly get away with. I used Uniform Gray primer, a minimal pallet, Quickshade Strong Tone, and added a a bit to a few bases.
The gray primer I left for anything that was steel and I like the end result. I am working in the Generals (bad guys) now. Most of their sculpts are not that good but the dragon looks pretty good. I will continue with the expansion sets after the base game is painted.
Sorry for the double post.
Thought some of you might find this of interest:
At Cult of Paint we've taught painting classes to hundreds of people all over the world. We make painting tutorials for YouTube and Patreon. We have signature series airbrushes with renowned manufacturer Harder & Steenbeck AND we produce a 54mm sci-fi miniatures range and bust collection that has won multiple international painting awards. Now it's time for something really cool............ OUR FIRST FANTASY MINIATURES RANGE!!!!!
Dræfend bust painted by David Colwell @davecolwell725 Ever since we created our sci-fi miniatures range we've had the bug for creating awesome models for people to enjoy painting. We LOVE fantasy settings and wanted to create our own world to explore the characters so often associated with fantasy and folklore, but with our own interpretations. And so Deorgard was born, with the elves being the first race we wanted to bring to life as gorgeous miniatures and busts......
Heargeard bust painted by Rodrigo Ciprés @rodrigo.akore Releasing the range in one go ensures we create tonnes of excitement while also enabling painters to get their favourite models from day one with no long gaps between characters coming out. And it means we can crack on with working on more miniatures for you to add to your collections!
As we begin to explore this wild land we wanted to introduce some elves from different regions of Deorgard. PLAY
In Heargeard we meet a woodsman. A guardian of the forests and the dark places where some of the most ancient parts of the land still endure.
Heargeard concept art by Max Fitzgerald @hieronymus_max Painted by David Colwell ( yes that base is insane ) As the trees give way to the grasslands a hunter needs not only patience but the frightening speed and savagery to survive. Dræfend is one such elf who excels here. She has learned to hunt as part of a pack, accompanied by one of the great wolves that make their homes in the foothills nearby.
Dræfend & Wulf concept art by Max Fitzgerald @hieronymus_max Dræfend & Wulf painted by Ruben Martinez @rma_ruben_martinez The land rises sharply and great peaks soar towards the sky. Here we find another symbiosis of elf and beast. Whilst Sceotend may be blind she does not lack sight, her hawk's third eye providing unrivalled clarity and vision.
concept art by Max Fitzgerald @hieronymus_max Sceotend painted by Richard Gray @daemonrich An equally harsh environment can be found in the vast desert that covers much of the centre of Deorgard. In this ever-changing and ruthless sea of sand, those such as Læl's word is law. She is judge and executioner, swift and merciless at dealing out punishment to any transgressors.
Læl concept art by Max Fitzgerald @hieronymus_max Læl painted by Andy Wardle @andywardle_artwork As primal and challenging as the landscape of Deorgard is there are still places where societies have settled and thrived. Guardians such as Indryhten stand sentinel over sacred places and those elected by their peers to rule these bastions of advancement.
Indryhten concept art by Max Fitzgerald @hieronymus_max Painted by Andy Wardle
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