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For the last few months since Reapercon, I've been focusing on pumping out minis to avoid the rut I got into last year. When I saw that Reaper had released the ghost sailors as metal figures, well... I knew what one of my October projects was going to be. I loved these guys as part of the Bones IV kickstarter, but I've not enjoyed painting plastic minis as much since getting back into metals at the Reapercon melt table, so I was psyched to order them and put in an order that night... Most of the rest I had from Reapercon, although I think I picked up Labella there too.
Either way, these guys painted up gorgeous and easy using my go-to one-two spirit technique! As a firm believer in spooky blue ghosts, I started by priming them white, then giving them a couple layers of Irrisen Blue from the new Pathfinder paintset... My old blue standby was from the HD line and the bottle has faded to the point of illegibility, but it was almost identical. Then once it's dry, I drybrush heavily with Linen White (pure white comes out looking starched, and bluer whites don't show on the blue, but linen is perfect) and... call it a day. Decorate the bases, maybe some pizza... 's good. That said, minis painted using this technique meet my #1 requirement for ghost minis: They're distinctive on the table!
I debated doing some OSL, but decided that it would wash the bases out, unfortunately. I like it better this way, with the bases nice and grounded, and the ghosts spooky and glowing! Lots of fun base details on these, too - 10/10 recommend picking them up if you have any sort of use for them!
Miniatures involved (not enough tags for them all): 03965: Ghost Pirate Cook, 03966: Ghost Pirate Quartermaster, 03967: Ghost Pirate Captain, 03968: Ghost Pirate Bosun, 03969: Drowned Nymph Ghost: Banshee, 03718: Ghost Bride, 03475: Labella DeMornay, Banshee, 03170: Lurien, Ghost, 14168: Gauren, Necropolis Hero, 03799: Female Wraith
03965: Ghost Pirate Cook
03966: Ghost Pirate Quartermaster
03967: Ghost Pirate Captain
03968: Ghost Pirate Bosun
03969: Drowned Nymph Ghost: Banshee
03718: Ghost Bride
03475: Labella DeMornay, Banshee
03170: Lurien, Ghost
14168: Gauren, Necropolis Hero
03799: Female Wraith
Of all of these, if I had to pick favorites... Hm... Ghost Bride and Gauren. They took the drybrushing perfectly and are super-fun figures!
Talk like a Pirate Day seems as good a day as any to start my Frostgrave: GA terrain thread. I'm making a bunch of Islands for a game I am running for two back to back conventions, Rock- Con and Gameholecon. I have a few Islands carved out of foam already and some bases for them cut from the leftover scraps of wall paneling for my basement room.
Here are my first 3 before they are based. Already populated with other things I need to photograph.
Front and back of a piece of panel scrap. This piece wasn't the right size for any of my islands that I've cut, but that's alright I need to cut a few more and a beach anyway.
The two islands I have, ready for priming and painting. There is a third island but it's not based yet. I'm currently gluging to the "brick" side of the panel so the island rest evenly on the table. Should I continue that or would it make more sense to glue to the smooth side? The intent here is to have a bunch of bridges that connect the islands. I have some docks I got off of thigiverse that should work for this but I don't have enough of the parts printed to show.
Hopefully I'll have some time to work on this this weekend. It needs to be done before the last week of October.
By Chris Palmer
I recently painted a pack of passed-away pea-green pirates that you can practically peer through, and posed the party for some pictures.
Pithy painting prose on the particulars posted for perusal: http://allbonesabout.blogspot.com/2019/05/ghost-pirates-bones-4-figures.html
I ordered an additional set of the pirates so i could have a unit of 10 for gaming purposes.
The grotesquerie of the Innsmouth hybrids shines best when juxtaposed with regular, non-transmuting humans. Reaper's got a lot of pirates, but up 'till recently few modern-era sailors. Still, both of these piratical individuals could pass as more colorful specimens of the pulp era.
59030, Red Petals Su, was another miniature I'd painted about three or four years ago when I was just getting started, but she came out less ham-fistedly than most of my work. She's a fierce lady and has no time for superstitions about women on board ship!
Meanwhile, Stieg Brinegrog (03627) I painted somewhat more recently. This Bluto-esque sculpt is worth every penny. Lumpy, huge, and comically hypertrophied, with arms that would make an orc jealous. He has a fine mustache, too. It would be irresponsible to paint that much skin all the same, so I gave him a sunburn/tan, some shoulder- and chest-hair, and a nice treasure-map tattoo. And there's plenty more canvas left for further tattooing, if I run short of stuff to paint in the future!
"D'yarr, I'll get yez someday, ye fishy milk-livered ********ing ***** of a ****-*******ing ****-****er!"
By Dan d'Lyon
“The enemy fleet brings its guns to bear as your captains await your command. Yet you hold your course even as fear threatens to test your mettle. You know the broadside you are poised to receive will be returned in kind, and with a single cunning maneuver your fleet will gain the weather gauge. The wooden behemoths creak and groan as the wind pushes them into position. With one sharp word the sky blackens with the smoke of canon fire. The battle begins!”
Oak & Iron is a 1/600th scale naval game set in the age of piracy, imperial expansion, and above all - fighting sail. It allows players to recreate battles between squadrons and small fleets of armed sailing ships. The game is designed to be true to the theme and tactics of the period while supplying significant flavor for the various factions. Players of Oak & Iron can expect to find all the usual design hallmarks fans of Firelock Games have come to know and love: innovative rules, historical integrity, and beautiful models.
The starting point for the game is the Oak & Iron: Core Box below. We have included everything that you will need to play right out of this box, including six starting factions and a large amount of customization options for your squadrons and individual ships. We have done our best to add as much stuff to the Core Box as we could, but larger orders with manufacturers means less cost. A savings which we in-turn pass on to our backers through stretch goals. With this Kickstarter, our hope is to add an even greater value to the Core Box over the course of this campaign and launch a game that we will support with new releases for years to come.
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