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lazarp

Wizkids Merfolk repair and repaint

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So a while ago I bought 10 of these prepainted wizkids merfolk minis off ebay for cheap. The paintjob on them is horrible but I like the sculpts quite a lot and my dnd group used them all the time during our underwater adventure campaign and was quite happy with th. One of them was missing an arm and I just put her in "to do" box and didn't use her in my games. After some time I chopped of her hand for another project and in the end I was left with an armless and handles mermaid.

 

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Since my bits box has grown quite substantially during the last year I decided to pick something out for her in the arms and hands department and also repaint her. :winkthumbs:

I will post updates on the process here and in the end make a new topic in the show off section. I'm open to comments, criticism and sugestions and I hope you like this proces!

Thank you for looking! ::D:

Edited by lazarp
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For the missing arm or hand, I think something along the lines of bones or a shell might look good.

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First thing to do was a qucik acetone wash to get that paint off. It got off quickly and I believe there was no loss in detail. 

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51 minutes ago, haldir said:

For the missing arm or hand, I think something along the lines of bones or a shell might look good.

 

Thank you for the suggestion! ::):

I think she could be some kind of spellcaster and a sort of a leader to the other merfolk minis I have. I was thinking of giving her a staff and a dagger.

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I decided on a staff from avatars of war vampire countess kit and a dagger from north star cultist box. Next will be priming and basecoating

 

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So after priming and a basecoat, you can see that the sculpt is actually not bad at all. I like it :lol:

 

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Edited by lazarp
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Painted some highlights here and I'm calling it done. I only need to varnish it now 

 

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It is not the best face I've painted but I'm calling it done. Pretty happy how everything turned out ::D:

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