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Deadlands is a series of Role Playing Games based around alternative history, with the major change taking place on July 3rd, 1863. This change, called The Reckoning, made the US Civil War grind to a halt, resulted in half of California fall into the sea, and had a new miracle substance called Ghost Rock revolutionize technology. The game has used different rules systems; including the original "classic" system, Savage Worlds, a new system that is/was releasing soon, a d20 conversion, and had a GURPS port.
The Weird West - Beginning in 1876, players would wander around the Weird West, full of monsters, gunfighters, agents of the United States of America, Confederate States of America, the United Kingdom, the Empire of Mexico, the Dominion of Canada, and Lost Angels, might get involved in the Great Rail Wars, get lost in the Sioux Nations, or confront the creations of the New Science.
The Wasted West - It's 2094 and the world is almost over. Irradiated Ghost Rock bombs, as well as conventional nuclear weapons, were dropped on major cities all over the globe. The east of the Mississippi river is full of the Walkin' Dead, the city of Lost Angels has fallen into the Pacific Ocean, and the only place where people can eek out a living is the west. Using Spook Juice, you can travel the collapsing highways from Junkyard to the ruins of Boise, and all points in between, traveling with Templars, Tellers, Cyborgs, Toxic Shamans, Sykers, and Junkmen.
The Way Out West - The final part of the original trilogy of settings, this one is set on Banshee, the first alien world colonized by humanity. Of course, there were native people there first, and history has repeated itself again. Take up a badge and defend the colonists, or rob them instead, or maybe try to work with the natives, now that no one from Earth is coming to help. Ever.
Deadlands: Noir - Set in the period between World Wars, centered around New Orleans, this was the first new game and first one done in the Savage Worlds system.
So, I made this thread so folks could talk about games they're run/played, ask questions about the setting and system(s), or just share their love for the game.
This is a vintage mini, Grenadier Dragonman Sorcerer, I got it from a BOGW a few years ago.
I will use him as a Demon Officer in my Children of the Grave army, because I think he looks a bit like a classic Demon.
This is the last mini finished in December 2020, mini number 79 of the year. I hit 97 mini if I count large minis as 2 each. Not too shabby, my goal was to finish 50.
So this mini is the Female Halfling II from the Julie Guthrie series 2 from Grenadier (SKU 8145). She is the smallest mini I have painted in a long time, so I am super happy with her face.
Hello everyone! After seeing @Kangaroorex Grenadier 9601, Black Dragon, I decided it was time for me to salvage mine from the shelf of shame. Thanks for the motivation Kangaroorex. This model was sculpted by William Watt in 1988. Unfortunately, the one I bought some years ago had a few battle scars. It has a broken horn and a broken wing claw. Its main tail stinger and tongue were also broken. As a reference, the base is 75mm wide.
continuing my quest to paint down some of my metal mountain of dragons is my second Green Dragon II from Grenadier. I wound up with multiple copies of this dragon (I wont say how many but i still have another in its original box...) so when i noticed that i had primed this one a while ago, i decided to try the painting method from Mocha's painting a Rocky class during Reapercon (thanks @Mocha I am getting a lot of use out of that technique and it has definitely helped me with contrast in everything I paint) of starting with the darkest colors and working up to the brightest. This is the result of my trial with the dragon of the month series . I decided that since they liked swamps and other watery environments, i would give her a bed of dry river rocks in an underground cave. (hey everyone likes a comfy bed but nobody really likes a wet bed!) so i started with the base the miniature came with and expanded from there bringing the rocks out from there. The first pass had them all a monotone color which left the base looking almost black and white against the green dragon. Interesting but not what i wanted. Some colored inks later and we have a nice bed of various colored rocks!
She comes out really vibrant with lots of shadow and contrast really nice! About my only fault is i haven't given much thought to handling a different colored belly scale and how a significantly lighter scale would work given the steady darkening as the light lowers past the widest parts of the model. Oh well, maybe next time.
For comparison, this is the same dragon I did about a decade ago:
I like both but i dont have to guess about which one will catch the most attention, even though it took far less time and skill. I am happy to give both of them a home, though i should probably give the older one a new base and maybe fix a few of his chips and dings (honorably gotten eating unwary PCs and their horses!)
Hope you enjoy them!
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