Recently Browsing 0 members
No registered users viewing this page.
Here are two very different pieces that happened to come on the same week.
Krug, Hill giant chieftain.
I borrowed my friends version of this mini about six months ago to use in my campaign. I called him "King Krud" and the players had to negotiate with him for passage through his territory. They made it through just a few horses and some gold short. Negotiating with a hungry hill giant is not an easy task. The players and I liked "King Crud" so much that I had to buy my own and I will be making him a reoccuring monster.
I tried a few new things with this guy. I have been working hard to create some depth and shape using shading. Even though I used true metallics to do the metal, I tried to add some dark and light to give it some depth and shape. I think you can see that on the left wrist manacle and the chain along the back. I also used lighter darks on the lighter top and darker darks in the darker areas that are shaded.
Humblewood mouse musketeer (or some such).
These figures have just been fun to paint and I can't wait to use them in the game.
This week has been a week of experimentation. I tried my first NMM this week and my first attempt at actually shading hair rather than just dry brushing it like I have forever.
I still have free time, so I have been able to keep the production level up. My players will be starting a new adventure soon, and I need a whole new set of monsters. Oh gee, how sad, I have a
bunch of new minis that I "have to paint" (He says to his wife).
The week did not start out well. I was cleaning up the mold lines on this bones centaur (which are not conveniently placed) and I almost cut off his nose. This is not a figure that I was particularly excited about so I just slapped together a paint job and moved on. No fixing that nose. Tried to make the base pretty though.
Just like last week, I painted the bones brigands (one more set to go). These were intended more as practice faces and a little NMM on the guy on the left and the ax. I think it didn't come out too bad. and the faces are characterful. These guys will be the random ruffians/bandits that get thrown on the table now and then.
I had a little success with the face on this one. I also tried to do some shading on the hair. Only after I started did I read that black hair is actually a little tricky to highlight. This was a start.
I planned on NMM here but chickened out and moved on.
Nalani, Dancing girl
Working on skin tones and hair highlights on this one too. The metallics here are so small that I didn't even try NMM. I feel like the highlighting on the hair and the dress came out well.
Nemesra, Dancing girl
This one was an attempt at translucent clothing on the legs.
Townsfolk V Grandmother
The face came out as surprise, but that works for me.
Just a fun figure to paint.
Here is the owl knight from Hit Point Press's Humblewood setting. This one is the best of this week I think and he's also adorable. Big shout out to Wickedshifty who I copied for this mini. They did the NMM that I wanted to try and did it so well that I had to copy it just for practice. The front came out good, but the helmet on the back is not quite right. This has given me some confidence for more experimentation. I will probably look around for a mini that is really shiny to try it out on.
I doubt that I can keep this level of production up as I am trying to push my level of painting up a bit. But I am making a big dent in my pile of mini's. Let's see what happens next week.
Deadlands is a series of Role Playing Games based around alternative history, with the major change taking place on July 3rd, 1863. This change, called The Reckoning, made the US Civil War grind to a halt, resulted in half of California fall into the sea, and had a new miracle substance called Ghost Rock revolutionize technology. The game has used different rules systems; including the original "classic" system, Savage Worlds, a new system that is/was releasing soon, a d20 conversion, and had a GURPS port.
The Weird West - Beginning in 1876, players would wander around the Weird West, full of monsters, gunfighters, agents of the United States of America, Confederate States of America, the United Kingdom, the Empire of Mexico, the Dominion of Canada, and Lost Angels, might get involved in the Great Rail Wars, get lost in the Sioux Nations, or confront the creations of the New Science.
The Wasted West - It's 2094 and the world is almost over. Irradiated Ghost Rock bombs, as well as conventional nuclear weapons, were dropped on major cities all over the globe. The east of the Mississippi river is full of the Walkin' Dead, the city of Lost Angels has fallen into the Pacific Ocean, and the only place where people can eek out a living is the west. Using Spook Juice, you can travel the collapsing highways from Junkyard to the ruins of Boise, and all points in between, traveling with Templars, Tellers, Cyborgs, Toxic Shamans, Sykers, and Junkmen.
The Way Out West - The final part of the original trilogy of settings, this one is set on Banshee, the first alien world colonized by humanity. Of course, there were native people there first, and history has repeated itself again. Take up a badge and defend the colonists, or rob them instead, or maybe try to work with the natives, now that no one from Earth is coming to help. Ever.
Deadlands: Noir - Set in the period between World Wars, centered around New Orleans, this was the first new game and first one done in the Savage Worlds system.
So, I made this thread so folks could talk about games they're run/played, ask questions about the setting and system(s), or just share their love for the game.
Weird mini of the moment...
This one is some real heavy metal!
It just looks like a pile of intestines with a couple of mouths. Should have given them a dark green grayish wash to tone down the Pepto look.
Matthias the Twisted was insanely fun to paint, he's definitely one of my favorite undead models, and one of Bobby Jackson's more eerie characters.
Despite it being the bane to Castlevania fans everywhere, i took inspiration for the hunter from Simon off of the cover of the Castlevania 2 box art. What a game haha. Sorry for the pictures being a bit blurry, but C&C is surely appreciated.
Who's Online 11 Members, 0 Anonymous, 32 Guests (See full list)