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Paintjob Rescue: Demi-lich 77352


MoonglowMinis
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Help! I'm hating this paintjob.

 

I grabbed this demilich thinking it'd be a fun and easy paintjob. But everything I do makes me hate it more.

 

IMG_20200915_114251285.thumb.jpg.82006961ab2aca8089e605ccae43ba5b.jpg

IMG_20200915_114241575.thumb.jpg.3e7bbf00172154a1b7f1269336d60b90.jpg

 

I was trying to go for a green flame look, so yellow on the inside, and gradually darker green highlights on the outside. These were drybrushed and then cleaned up by hand. I think this is where the problem started because it's not reading as fire. It just looks like a blobby mess?

 

Should I just scrap it and start over with more of an ethereal glow that's darker in the middle and lighter on the edges?

 

I also am not happy with the base. I've never painted a 2D base before, I've always added some kind of texturing material. And although I'm reasonably satisfied with how the base looks on the summoning circle behind the demilich, it looks so bad on the demilich base. And I think my green glow isn't helping. 

 

And finally the Bones. I imagined that if there was a green light behind the Bones then they'd be tinted green and darker on the outside. Again .. this just doesn't look right.

 

I'm normally fairly confident in my painting abilities, but I think I've landed in unfamiliar territory and I'm just not sure how to salvage or proceed. What can I do?

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I would have started with white in the center, and worked out to yellow and then through yellow-greens with just a touch of green on the outside.  You want to have more yellow-green showing than straight green.

 

Also, when I paint fire, I tend to wet-blend instead of dry-brush.

 

green flame - Google Search | Rpg

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Agree with Clearman, more white in the center and softer transitions. More light green, and just a hint of the dark green on the edges.   I painted two of these last year and it was really hard to define what was going on with all the swirly wispy stuff. When you do the base thin the dark green so it can fade out at the edges. 

 

Also, if your central figure is glowing, think about how the edge highlights are going to fall on the surrounding stones. 

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I cheated with blue and white. Yellow and green have less contrast, because yellow is part of green. I actually painted the outer flame as white, which leads me to...

 

You aren't painting fire. You're making sure the viewer can see what's there and *suggest* fire. IMO, The pictures shown are "flat". They're probably accurate, but you don't want accurate. You want to see details.

 

This picture suggests flames, yet there's plenty of black where there shouldn't be, assuming black is colder in temperature. That's b/c the black's there so you see the details. Yellow's actually sorta used as a highlight color, as if you're painting a regular miniature.

 

As for the demi-lich, you could also start by making sure the skull looks right. The skull is the focus of the miniature. Hopefully, the rest of the miniature will follow.

 

I'm also attaching a snake, which might be closer to what you're looking for. Again, yellow is used more of a highlight, while there's plenty of black in there as well. Why? Who cares? It's a snake.

 

105292208-dancing-girl-made-of-green-fir

 

22910148-illustration-of-green-fire-snak

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Thanks all.  Once again, this is a great example of "i should have checked some reference images first."  i think @ced1106 nailed my struggle.  There's just not a lot of contrast between the yellow and green tones.  I think I'm going to shift gears and go for a more ethereal look that, ironically, is inspired by real-life green flames.  I'll go for more of a blue tone near the base and more of a minty ghostly green up top, using white near the highlights.  I think this will be easier for me to accomplish and provide better contrast to make the skull pop.  

 

I will make sure to post back here when I finally achieve something I am satisfied with.

 

Make Green Fire or Flames - YouTube

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An excellent thread ... both question and answers.  Thank you all.

 

Let me address another question that was asked ... should I scrap it?  I have found that, when a mini becomes an absolute disaster ... when I reach the point of hating what I have done to it but it still is something I'd like to paint ... then is it worth the $5-$7 to dump it and begin again.  A fresh start is sometimes the only sane way to go. 

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I should have chosen my words better.  I meant should I re-prime and start over.  I have yet to throw a mini out.  I did end up going this route though.  Haven't had a chance to take pictures, but I did switch gears and go with ghostly ethereal wisps.  They were easier to pull some contrast out of and I actually love the result so much that I feel motivated to tackle some other ghostly minis.

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Not exactly the same, but I have used this same colour mix in my OSL classes on figures with magical green flames, and the advice people are giving about making the light source of the flames much lighter is excellent advice. 

It's maybe going to seem a little counter-intuitive, but I think it'll help if your skull and bones parts are actually a bit darker and definitely duller in saturation than your flame parts. (or at least the hearts of the flames including white as people mentioned.) You might find it easier to paint them with your bone colour and then glaze the green over. Since the bone colour is fairly neutral that should work without surprises. (And is how I did the fur on this guy. In my OSL classes I don't give them the colour until they've worked on painting the reflected light as if it were a white light source for a while.)

 

yeti-6-front-cu.thumb.jpg.be2dccaa20c98facf14681432ef3209a.jpg

 

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