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MoonglowMinis

Who's Your Mummy? - 77144, 77145, 77146, 77147

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The flickering glow of the torchlight illuminates the dusty, hieroglyphic-covered walls of the forgotten tomb.  Moonglow clings to his hat as he carefully scans for signs of the hidden entrance.  A small indentation betrays the location of a door in the stone wall.  Carefully, the adventurer pushes his way through.

 

The room is barren and dark, except for a single pillar of light shining down upon a small pedestal.  On top sits a small box.

 

Moonglow carefully crosses the chamber and approaches the box.  He lifts the lid and peers inside.

 

"Ah, there's my old minis!"

 

Who's Your Mummy?

 

Today I felt like sharing some more of my older work that hasn't been posted on the forums yet.  This time it's the Bones mummies that are getting the spotlight.

70905530_478847942699879_7558721453604121587_n.thumb.jpg.3514b724efbd4f5726b247e3014ee59d.jpg

 

These mummies were one of my first large painting projects.  It seemed impressive at the time to be working on 8 things simultaneously.  They're a bit dusty from all the drybrushing, but I think they look the part, and I'm a fan of the red-gold color scheme I settled on.

 

More Photos beneath the spoiler:

Spoiler

Mummy (3) 77144

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Mummy Warrior (3) 77146

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Mummy Captain 77145

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Mummy Lich 77147

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These were a fun little set and were perfect adversaries when my players visited the City of Time and sought to stop a Lich's return to power.  After failing once an resetting the clock, they had to fight their way through a mummy-filled temple complete with crawling claws and sand-filling rooms to stop the Mummy Lord from returning to his former Lich status.

 

What's your favorite mummy encounter?

Edited by MoonglowMinis
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Dusty is a feature, not a bug, for mummies!

Good stuff on these. 

2 hours ago, MoonglowMinis said:

...they had to fight their way through a mummy-filled temple complete with crawling claws and sad-filling rooms to stop the Mummy Lord...

I realize it's a typo, but the idea of a room filling with crippling melancholy, forcing Wis save after Wis save to not obsess over what might have been, seems perfect for a City of Time dungeon!

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Great job!

And mummies gathering dust is perfectly in character!

 

I do not game, so I don't have a favorite encounter, I do have a whole project ( Shifting Sands) which features mummies among other things Undead/Desert..

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31 minutes ago, Glitterwolf said:

 

I do not game, so I don't have a favorite encounter, I do have a whole project ( Shifting Sands) which features mummies among other things Undead/Desert..

And it's a fantastic project at that!  I should have made my question more open ended for the non-D&Ders.

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15 minutes ago, MoonglowMinis said:

And it's a fantastic project at that!  I should have made my question more open ended for the non-D&Ders.

Thx!

And I see no problem here!

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