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Just pulled these out of the drawer. One of these Orcs was next in line on the Bones I Kickstarter Rewards image, so I’ll try to squad-paint them together to save time. They have been cleaned of mold lines. The spearman’s spear was very bent, as was the great sword. So, those got weapon swapped with basic weapons from Bones 3. Those are darker grey. Washed them, so just waiting for them to dry. Also had to gap fill spearman’s wrists.
The third set of humanoids from the Lost Valley Expansion of the Bones 4 kickstarter is the Orcs of the Jade Fire tribe:
Featuring an all-female cast of hard bodied primitives, with abs to break rocks on and buns of bronze. The barbaric splendor of these women rival that of the bodybuilder cast of any 80's Sword and Sorcery movie. Apart from the fact that said 80's movies usually feature male bodybuilders with any females being more of the centrefold variety both in body type and costume budget.
The burning question would be: what do the male members of the Jade Fire Tribe look like? Do they have the physique of Steve Rogers before or after the serum was administered? Or are they more like bloated ant drones that barely can move while the womenfolk do all the work? Inquiring minds want to know!
44089 Jade Fire Shaman #633
The skin is Citadel Contrast Space Wolves Grey over a greyish white on black zenithal undercoat. Look closely and you will see the spatter pattern a slightly bent airbrush needle tip will leave...I need to buy myself a proper one, the cheap chinese ebay ones I have been using are really not very good at all. Good thing the Vex is coming.
44088 Jade Fire Chieftain #632
aka She-Hulk. Also the one model in all of the Lost Valley with blatantly metal-looking parts.
44096 Jade Fire Champion #636
44095 Jade Fire Warrior #635
Thirty Five dollars and a six-pack to my name! Time to break out that old Black Flag album again.
44094 Jade Fire Spearman #634
Either the naming of the Bones version of this mini is a bit off (especially since the metal version is called "Spearmaiden") or this one has the worst case of Moobs I have seen since Meat Loaf's character in Fight Club.
Look, it's the stripper! Wheeee!
These minis were completed August 4th 2020
Jade Fire Tribe orcs, from the Lost Valley Expansion
Bones 4 kickstarter, delivered 2019
Sculpted by Gene van Horne
Made in Bones Black PVC
available from reapermini.com
Artisan Guild 3D Design.
Printed on my Elegoo Mars.
Part of my Horde of the North Project.
Here she is.
For those interested she is a free sample on Thingieverse.
It's been a while since I posted here, but I wanted to share one of my current projects. I started on this 70mm orc from Yedharo back in October. I took a break from it for a while and just recently got back to work on her. When I first saw the sculpt, for some reason I immediately pictured a blue orc. I know a little untraditional, but I like to switch it up from the standard green. One of the things I wanted to work with on this piece was the use of ambient color/light. I pictured her standing over some beast she'd killed and wanted to show the light reflecting off of that and onto the orc. Since she's blue, I decided on red for the beast. It's not the easiest thing to see in the photos (the effect is more obvious in person) but you can see it most clearly from behind. When I start on the armor I'll be doing the same thing and it should be even more pronounced there since metallic objects can pick up a lot of light/color from the other objects in the scene. I'll be painting her with TMM, so there's going to be some experimentation as I work matte colors into my metallics for the reflected light.
My latest progress has been to build the base. I'm not much of a sculptor, but I've been getting some practice in over the past year and feel a bit more comfortable tackling something like this. Overall I'm pretty happy with how the base sculpt turned out. Now I'm curious to see what I'll think of it when I finally start to paint it! Having the base is also nice as, when I start on the metallics, I'll have a more precise reference to work from for the reflections (instead of just the vague idea I had when I worked on the skin).
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