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Alright. So I want to share some old skeletons with you to both show off some of my older paintjobs, and to reflect on my growth over the past two and a half years. An what better way to show off my growth in Bones, than with bones?
More Below Spoiler:
I am not a fan of repainting old models or painting another copy of something I've already painted. I have so many minis in my collection that I'd rather keep moving forward.
That said, I love painting similar things. It's a great opportunity to reflect on your past projects and to compare where you started to where you've come.
I'd love to see some before and after photos of some of your works!
So this past February, I got around to painting up these Bog Skeletons. I was in need of more swamp zombies for Rangers of Shadow Deep and had these guys laying around and figured it was the perfect excuse for painting them. Though I am a big fan of bog-bodies, I decided to lean more into a swampy look. I figured they could be a bit more colorful and I got a strong vision of a green-tone horde of skellies. Plus bogs are notorious for preserving bodies and these guys missing quite a bit of their flesh, organs, and hair.
More Below the Spoiler:
I had a lot of fun working on these guys. They're very colorful despite being monochromatic and I think they're among some of my best work. I tried out new techniques and pushed my skills. In the end I have a group of evocative minis that really imply a setting beyond the limits of their bases. I couldn't be prouder of these bone-boys.
I also recently shared some photos of some of my earlier attempts at painting skeletons. It was really fun looking back at where I started - especially since these models are very similar to the Skeleton Guardians. You can check out my old skeletons in the Show-Off post HERE.
This is a Patrick Keith sculpt from the Warlord range and I have loved it since it came out years ago. She would be a really cool player character, I don't know why we don't see her more often. Great dynamic movement with this one. Anyway, I threw some color on her, so maybe she'll end up on the table one day.
Hello everyone. Here it is, I completed my chimeric aberration. At the heart of the barren wasteland, during a cursed journey to redemption, the champion met a limping chimeric aberration. It has the main features of a giant hound, a vulture head stretches out of its right side and a hulking insect head sits on the left side.
Every part I used are from Reaper Miniatures. The main body is a 02817 Moor Hound sculpted by Ben Siens. The two extra heads are from 03069, Hooked Hulk sculpted by Michael Brower which are included in 03440 creature components pack 2. The spiked tail is from a 14456 Mastema sculpted by Julie Guthrie, included in 03334 Creature Components. The wings are from a 03641 Gunslinger model sculpted by Bob Ridolfi. I finally swapped its left side paws for claw and a palmed foot at the back. These parts are part of the 03440 creature components pack 2.
The colors are all Reaper MSP paint. I was inspired by the Cù-Sìth from the Scottish folklore for the main body. The additional heads have traditional vulture and praying mantis colors. Due to the large size of the monster, I built a 50mm wide base. I plan to create the stats for this monster and build a surprise encounter for my fellow D&D player. Let me know what you think about it.
Here is the link to the WIP.
More pics under the spoiler.
Hello everyone, here's my second 06132, Skeleton swordsman. This Warlord Necropolis Grunt was sculpted by Kevin Williams. Like the first one I painted, the lightning on its sword is freehand painting. These huge swords are great canvas to elaborate all kinds of effects.
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