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Devona mounted mage - shading...


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Have nearly finished her, I think, but I am scared about shading her by using a wash. I might just work up more highlights. 

 

On the other hand if I did a careful, weak black wash, there would be some extra definition. I think brown or sepia would just dull everything down. 

 

What do people think?

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For me, I wouldn't use a wash over the whole thing, I think that would dull everything down like you said. I would use both brown and black washes to do some selective outlining. Brown on the horse where it's body needs some extra shade (maybe between the hooves and the legs, a few of the recesses further up the legs to define some muscle, where the mane meets the head), and the black where anything inorganic meets the organic (like where the barding and reins touch the horse, etc) and for the clothes/armor/scabbard touch each other.

 

Looks good, show us how it turns out!

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Personally I would come back and hit the horses highlights on the top half to brighten it back up.  The wash left the horse very monotoned  even if you just went back with the original shade and hit the top of the neck and face, i think it would make a great difference.  The lady looks very good!

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Note: the piece of metal that connect the right rear leg is intended to be cut off. It's only on there for the casting process.

 

Nice work, the extra wash did wonders to bring out the details.

 

As far as basing, a good swish in something from Army Painter with a few plant tufts would make for a simple base.

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2 hours ago, haldir said:

Note: the piece of metal that connect the right rear leg is intended to be cut off. It's only on there for the casting process.

 

Nice work, the extra wash did wonders to bring out the details.

 

As far as basing, a good swish in something from Army Painter with a few plant tufts would make for a simple base.

Thank you! I leave those on for sturdiness but take your point. 

 

Hold that thought about flock and tufts... 

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