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In the country of the blind, the saying goes, the one-eyed man is king. Certainly when venturing into the obscure unknown of space, the monocular Illyrians are as good as any human, despite a completely different evolution. Their quick regeneration and centrally-located brain-analogue allow them to survive injuries a human could not, while their alien metabolism means resource competition between human and Illyrian is minimal.
Here is one brave planetary explorer on a rugged rocky ringed planet. It appears extensively cratered, but the presence of atmosphere and weather should have worn the features down...
Well, that answers that!
Distant evolutionary cousins, perhaps? Or just convergence?
These native life forms are unused to creatures with eyestalks like theirs that can move about freely on the surface!
The eye-worms are unused eyestalks from a Wizkids Beholder--they come with a set each of Eyebeam Eyes and Regular Eyes. Waste not!
They were inspired by this pulpy artwork--not mine, all credit to the original artist.
Xenoplanetary mining is a tricky business. Mining in general is dangerous, and unknown worlds are exactly that. So the dark spaces of an unexplored globe could contain anything in their dripping, lightless, clammy halls. Green Team is about to discover this.
Meet Green Team. On what was another boring expedition, in both senses of the word, under the crust of Xipetotec Alpha.
And then--a muted slicky, sticky noise, like a the sound of a wet carpet and a spoon stirring jam. There's life down here!
Inquisitive life, with no fear of humanoids!
Inquisitive, fearless, and *very large* life. Very...mucoid, too. Look out, there, cadet!
More soft, clammy, rippling noises. We are Not Alone.
And Excavation Specialist Torelli in particular is not alone. By the time he hears the hiss of digestive juices on his suit and feels the soft inexorable flesh enfolding him, it is already too late.
Sometimes the Company just isn't paying a spacer enough to stick around!
After several hours of muted squelching and gurgling, once every scrap of organic matter and soluble minerals have been absorbed, the worms finally move away from the small heap of metal fragments and tooth enamel that was once Torelli. And in the dark silence that follows the worms are again left, as they have been for ages, alone. Waiting. And hungry.
I love these disgusting sculpts. Great for Underdark and spacefuture alike, they are horribly organic, all sphincters and flaps and folds. They will engulf an adventurer. It is a soft death, but not painless. Something about that eye makes them look less brainless than one might think.
The Froghemoth first appeared as part of an extraterrestrial biome in "Expedition to the Barrier Peaks" if memory serves, so a spacefuture setting is, if anything, returning it to its roots. Twisted, coiling, poisonous roots, in the fungal swamps of a jungle hellworld such as Retro-Venus!
I went for an unwholesome, etiolated color scheme--which blends in pretty well with the rest of the terrain.
This is a big miniature! Here it is towering over some tentacle-faced Cult Beasts from Midlam. They are about hound-sized in scale. The deep scars and tatters on the throat pouch indicate some sort of scarring from combat with others of its species, as rutting sea lions do.
This is a beast too much even for the Beastmasters of the Venerian Amazons to handle alone!
While we're at it, here's another view of the Cultist Beasts
And a Venerian menagerie:
I plan on getting Mudgullet and making a mate for this one at some point.
Sometimes wires break, or the cat decides to play with dangling items, or frail electronics fry. That's not ideal, but it's not the end of the headphones' life. Pull the little rubber earpieces off of defunct earbuds and see what can be done with the shape! I used some earring parts to turn these into spacefuture zap guns of the ludicrous Earthworm Jim kind.
Or consider jet boosters or suchlike! Lots of things involve chambers and tubes.
Space is full of perils. There are creatures out there that have evolved to be perfect predators, killing machines without remorse or hesitation, carnivores with the cunning to manipulate tool-using sentients and the ferocity to exterminate entire species. One such evolved on Earth, and is greatly in demand for controlling space-vermin infestations on board ship.
Don't leave port without a ship's cat! That's how the xenomorphs get you!
The handsome fellow in burgundy is Commander Mudpie, from Hydra. More pics below:
You thought letting the cat in and out was a hassle on Earth...
The humble dog, one of Earth's first pioneers into space, can't be beat for loyalty or tracking. The hard part is making a spacesuit that can pick up scent samples in an airless environment.
Who is a good spaceboy? It's this guy! More below:
And lastly, another for the Space Apes faction. Having four hands is a real problem-solver in zero-gee. I love the little thumbs on Hairy Herbert's boots.
Again, click for more angles.
The bubble helmets are clever, and add to the effect wonderfully. I might remove the chimpanzee's faceplate for uniformity's sake.
Special guest appearances by Space Roughnecks and Cold War's Space Ape (last seen as Gordy).
Keep watching the skies, cadets!
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