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Starfinder: Attack of the Swarm pbp


haldir
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I'm confused what you are asking a little, breaking network security is, in no way, recalling knowledge.  It's a separate action covered by a Computers check, not recalling general knowledge.

 

Themes reduce the DC of a Recall Knowkedge check, which is a specific type of skill check.  Just like a Climb check is governed by Athletics, Hacking is a skill check under Computers.

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Sorry, if my question was confusing.  Like I said, I am clearly getting too wrapped up in the wording of the rules.

    So while all the other theme descriptions I read said "to recall" but Career Trooper said "to recall or to gather", I inferred the DC reduction applied to obtaining information by means other than memory recall.

    Likewise, since the description of the Profession skill said you know how to perform the profession's daily tasks, I inferred that if there was a computer technician skill it would probably enable accessing a low security data base.  Obviously, I used a poor hypothetical, but my intent was simply to ask if the theme ability applied only to a profession check for a closely related profession or to any profession check to obtain information.

  Starfinder seems to a bit more rules heavy than most RPGs.  I sometimes find it a bit of a challenge but I am working on understanding the system.  I appreciate your explanations.

Edited by ferret
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Ahhh, I think I see.  Recall Knowledge, capitalized, vs recall or gather, in the phrasing pf the narrative text for the Theme.  So Recall Knowledge is a subset of certain skills, take Culture for example.  You make a skill check to remember or identify certain features, Recall Knowledge does not replace a subset of a different skill.  So breaking into the Major's datapad to get access to data, that is specifically a Hacking check.  Themes typically allow you to use Recall Knowledge, with Culture & an associated Skill.  Recall Knowledge is also used to identify creatures and their special abilities, Life Science for living creatures, Mysticism for magical ones, Engineering for androids and technical beings, etc, etc.

 

Profession skills specifically say they should not emulate professions that can be done using other skills, such as Computers.  However, if you did take Profession (Computer Technician) you would know things like common interfaces, how to set up a printer, and such, Hacking, would still be done using Computers.  Does that make sense?

 

Secondly, gear, equipment and environmental effects.  A flashlight costs 1 credit, Environmental Clothing (Cold) costs 10 crs.  If we want, we could poolk resources later on for a tent and heater, that's about 50 credits.  Also remember that your armor (light, heavy, doesn't matter) has environmental seals and protections that can be activated as a standard action, to protect you from vacuum, cold, or hot environments.  Those protections last for 24 hrs per level of the armor, and have to be used in 1 hour increments.

 

Environmental clothing will provide you with a bonus to Fort saves vs cold environments, you can also combine two sets of environmental clothing into a single suit for a sum total of twice the cost of both suits.  Personally, I took Environment (Cold, Travel) for bonuses vs Cold environment, and Forced March/Fatigue.  My plan is to run my suit at night, and turn it off during the day when temperatures warm up a bit, thereby conserving the charge.

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Just checking in with folks, seeing if we're all doing well. 

 

As an FYI, I love Maus rather relatable reaction to the Major's orders, but man, that civilian attitude is going to rub Vith the wrong way.  Can't wait to see these two butt heads later, until Maus pulls our bacon out of the fire, proving his worth.

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6 hours ago, Zero Prime said:

It's all good @haldir just dropped a line to check in, make sure folks weren't waiting on me.  Hope you got to enjoy your weekend and de-stress from work.

 

As always real life needs to come first, and we all understand that.

 

My days are split up (Weds evening & Friday evening) but yah always good to have Saturday game day. I got to send a black dragon at my players! Luck be on their favorite as the dragon landed & rolled a frickin 1!! They were able to lay into afterwards. 

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34 minutes ago, Zero Prime said:

Did Bach just diss my boy, Jaldamarrak?!?  I can't even!  The Major is my hero, let's be thankful I'm not a telepath and can't hear your internal monolouge.  😜

 

Anyone can make the Sense Motive check, but Gustav, notices something is up with the Major.

 

If you make the SM check of 12, feel free to make a Diplomacy check afterwards.

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Vith has alot of faith in Jaldamarrak, so I'm going to forgo the checks.  He's pretty stoked about serving under him.

 

As an FYI, I spent most of my starting credits, but if it helps the group, more than happy to contribute my remaining 13 credits towards any gear or consumables we may need.

Edited by Zero Prime
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Ra'astar has a chunk of creds left (188) but not enough for IR Sensors.  My main concern was using lights during a night scout could warn the enemy of our presence.  Seeing as we don't have the resources to fit everyone, looks like we will need the lights anyways.  My solar manifestation shed dim light in a 20ft radius plus I have a flashlight and whatever lights are built into my suit.  If there is anything that anyone else needs or thinks that can be useful, let me know and I have no problem kicking the credits to help make it happen.

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keep in mind that Yoski come with thier own IR glasses.  Yoski see in the dark...

 

come to think of it, the Vesk also have low light vision which should be fine for starlit nights.

 

And apparently Ratticus is having none of the Major's defeatist views.  (really have to find the time to work on his backstory) he definitely knew some Shirren and knows its possible to free the shirren and to push back the horde and that it's been done in other places.  he also didnt come all the way out here just to give the place up to the horde.

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3 minutes ago, Kangaroorex said:

keep in mind that Yoski come with thier own IR glasses.  Yoski see in the dark...

 

come to think of it, the Vesk also have low light vision which should be fine for starlit nights.

 

And apparently Ratticus is having none of the Major's defeatist views.  (really have to find the time to work on his backstory) he definitely knew some Shirren and knows its possible to free the shirren and to push back the horde and that it's been done in other places.  he also didnt come all the way out here just to give the place up to the horde.

Oh, I know that Vith and Ratticus are good.  But unless everyone can see in the dark, then someone will need a light and that negates any night time stealth.  Which just means that I get to the big dumb tank and draw the enemy to me so the rest of you can shoot them up.::D:

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