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Newbie post. I've only painted half a dozen or so figures so far, but I'm enjoying myself, and that counts, right?!
She's painted with a mix of Reaper MSP and Vallejo Game Color. I haven't done so yet, but I think I'd like to start chronicling the colors I use for each future mini.
30001 Lysette, Elven Mage
Another newbie post. This one I painted exclusively with Reaper paints. I need better brushes, but for now this will have to do. I initially wanted to paint his coat as black/gray leather, but couldn't quite figure it out, so it became this black/blue fabric thing. I need to practice my leather effects.
44013 Jakob Knochengard
Here we go with another Nagendra. Trying new colors each time I do them to try and have some fun with scales. What I need to do on my next one is some kind of combination with yellow. Something more challenging to work with to make it fun (or completely ruin it).
* Combo of golds and brown seemed to do alright.
* Felt brave enough to use an oil wash this time. It's frustrating because I'm always afraid it's going to ruin the work I put in, but at the same time, the results could be awesome. The wash is on the scales, and the shield. I tried it on the sword, but it didn't lay into the lettering strong enough.
* The scales were good after the oil wash but needed a 'pop'. I went back and hit diagonally adjacent scales with a cream color. Gave it a cool pattern without overwhelming the look. I did my last one with an organic here or there approach. This was more pattern driven. Doing something like a diamond back would be a challenge worth doing.
* The sword did not come out as I had hoped. It looks washed out and the runes on it are less than ideal. Could use some fix ideas for this.
* The shield also is missing...something. I don't know what it is, but there's nothing really cool about it.
* Eyes are so small on this model it's hard to do anything fun. I made them black with yellow slits, but you can't really see them due to the size. Anyone else struggle with eyes that are too small to really detail? Or have a solution worth trying?
* This one just didn't have the same pop effect I'd hoped for. I'm not sure what's mising, but it's something.
Got another one of these simple townsfolk done. I find they make a great opening salvo for the weekend before getting rolling. They are more or less my practice pieces to try a few things before getting going. Here he is - the farmer and his hoe.
* Keeping the palette very simple:Brown, Orange, Cream, Flesh - worked well.
* Washes of Nuln oil on the shirt, pants, hood. Looks good and helped dull the colors like work clothes.
* Used Agrax on the leggings and the shoes and the hoe to give a more dirty apperance.
* I used a mix of buff and white streaks, then washed it with Agrax to give the wood appearance. Not bad.
* Flesh was Rosy Shadow - why I used that color, I have no idea - and I did a fleshwash on it. Then brought it back up with rosy shadow, then again did it with a little added buff.
* I really want to learn how to wood grain. I can't figure it out or do it well and need some help there.
* I also am not a fan of this guy's skin. I still don't get how to use the triads really well. Or which skin tone to use for which kind of character. It's why I like doing beasts or fantastical creatures because skin isn't really a concern. Could use direction here if anyone is open.
* Didn't want to use metal colors, so I just did a black to white to grey fade on the working end of the hoe. Meh.
* The highlights I went back in on the leggings, hood, and shirt are a bit much. Almost look washed out. Not sure what went wrong going back over the same areas with the colors after washing, but oh well.
For basing this guy - open to ideas. I'm thinking just a simple 1" base and nothing complicated. I'll do whatever someone suggests first.
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