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wild thought: digital distribution of warlord rules


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I would happily pay for a digital copy of all my rule books including but not limited to all the v1 books as they have been terribly hard to get. I have my last one as far as I know to complete my book collection.

SO if they went to digital new books would not require printing or carrying stock of a physical copy. even though all the 2nd ed books are still available it would make the game more acessible and possible for ed to more easily put out more content.

🙂

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Am I correct in assuming that there have been no new rulebooks for Warlord since 2010? I'm a newbie and don't know all the ins and outs, but a full-color rule book would be excellent. I don't think the game is dead. On the contrary, and with your wild idea - I support it, it should be distributed in a digital format. So, where do we start? Any idea what the next steps might be?

 

 

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On 10/18/2021 at 1:33 PM, Mary J. Hoffman said:

Am I correct in assuming that there have been no new rulebooks for Warlord since 2010? I'm a newbie and don't know all the ins and outs, but a full-color rule book would be excellent. I don't think the game is dead. On the contrary, and with your wild idea - I support it, it should be distributed in a digital format. So, where do we start? Any idea what the next steps might be?

 

 

________________________________________________________________________________________________________________________________________________________________________________________________

 

https://eduzaurus.com


 

best I got is to keep raising AWARENESS that there are people interested in AND most importantly BUY the models.

Savage north is color. if you want the core game factions in color the first ed book has lots of color pics.

I like crusaders so I mostly spend my time in the 2nd ed book  not savage north.

but right now I am hung up on adapting the rules to work with round bases. I might have to post my own rule supplement but there are also issues i have with the round turn sequence. I hate igougo, I feel to modernize the game, I need to implement an alternating activation system. Now do I expect anyone to care? nope but compared to my massive amounts of models it won't be a lot of work. once I get that done, I think it could help to raise up interest in the game. My only issue is people are scant in conversation. I really need to get some games with squares and the core game system. but yeah....

 

Edited by The Steve
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here's my notes so far on the round base issue

Square <-> round

rules issues.

  • *Swing through
    • model chooses base side to determine arc of swing.
  •  
    • solution.
      • paint 90 degree front and rear arcs on models with swing through.
  • trample
    • requires opposite sides the trampling model MUST cross from one side to another.
    • Solution suggestions:
      • all models have to have front and back arcs outside of pill base(this sucks and is tedious)
      • you must CROSS the shoulder of a model. if in quest as in no clear shoulder require you opponent to designate shoulders.


base sizes:
It took a while to narrow this down. I have been doing this across my entire collection and it works fine. some models do not fit on certain size bases sometimes you can alter models.
So far some models brought about issue: some you can tweak the models or use an alternative. Luckily reaper has a MASSIVE collection.

  • STD
    • 25mm square
    • (proposal) 25mm round
  • CAV
    • 25mm x 50mm rectangle
    • (proposal) 25X50 mm "pill base"
  • LRG
    • 1.5"/40mm square
    • (proposal) 40mm round
  • GIANT
    • 2"/50mm square
    • (proposal) gw 65mm round(dreadnought base)



 

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