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By Rob Dean
I received a package a few days ago of Russian 54mm semi-flat figures. While I broke down and ordered more before I tried painting any of them, I at least primed them, so I knew it could be done. They looked like they would be plausible to paint (though to a “nice toy” standard rather than a “museum zinnfiguren” standard), so I sat done this morning and cranked out this fellow in about 90 minutes.
How flat are they?
Being thin and plastic, they are very light, so I am thinking that I am going to have to order a bunch of 20mm x 40mm steel bases. Then it’s a question of what sort of game are these going to turn out to support...
Thought some of you might find this of interest:
At Cult of Paint we've taught painting classes to hundreds of people all over the world. We make painting tutorials for YouTube and Patreon. We have signature series airbrushes with renowned manufacturer Harder & Steenbeck AND we produce a 54mm sci-fi miniatures range and bust collection that has won multiple international painting awards. Now it's time for something really cool............ OUR FIRST FANTASY MINIATURES RANGE!!!!!
Dræfend bust painted by David Colwell @davecolwell725 Ever since we created our sci-fi miniatures range we've had the bug for creating awesome models for people to enjoy painting. We LOVE fantasy settings and wanted to create our own world to explore the characters so often associated with fantasy and folklore, but with our own interpretations. And so Deorgard was born, with the elves being the first race we wanted to bring to life as gorgeous miniatures and busts......
Heargeard bust painted by Rodrigo Ciprés @rodrigo.akore Releasing the range in one go ensures we create tonnes of excitement while also enabling painters to get their favourite models from day one with no long gaps between characters coming out. And it means we can crack on with working on more miniatures for you to add to your collections!
As we begin to explore this wild land we wanted to introduce some elves from different regions of Deorgard. PLAY
In Heargeard we meet a woodsman. A guardian of the forests and the dark places where some of the most ancient parts of the land still endure.
Heargeard concept art by Max Fitzgerald @hieronymus_max Painted by David Colwell ( yes that base is insane ) As the trees give way to the grasslands a hunter needs not only patience but the frightening speed and savagery to survive. Dræfend is one such elf who excels here. She has learned to hunt as part of a pack, accompanied by one of the great wolves that make their homes in the foothills nearby.
Dræfend & Wulf concept art by Max Fitzgerald @hieronymus_max Dræfend & Wulf painted by Ruben Martinez @rma_ruben_martinez The land rises sharply and great peaks soar towards the sky. Here we find another symbiosis of elf and beast. Whilst Sceotend may be blind she does not lack sight, her hawk's third eye providing unrivalled clarity and vision.
concept art by Max Fitzgerald @hieronymus_max Sceotend painted by Richard Gray @daemonrich An equally harsh environment can be found in the vast desert that covers much of the centre of Deorgard. In this ever-changing and ruthless sea of sand, those such as Læl's word is law. She is judge and executioner, swift and merciless at dealing out punishment to any transgressors.
Læl concept art by Max Fitzgerald @hieronymus_max Læl painted by Andy Wardle @andywardle_artwork As primal and challenging as the landscape of Deorgard is there are still places where societies have settled and thrived. Guardians such as Indryhten stand sentinel over sacred places and those elected by their peers to rule these bastions of advancement.
Indryhten concept art by Max Fitzgerald @hieronymus_max Painted by Andy Wardle
This was a super quick project. DH printed the model on Tuesday and I painted it in about 6 hours on Wednesday. So <48 hours from liquid resin to finished model.
I intentionally wanted to work with vibrant colors and picked jade green, gothic crimson and golden yellow as my starting paints. The figure is slightly modified, a crossbow on her hip broke, and I shaved the remains off. I added the fangs with paint, I think the figure was intended to be an elf.
Some NSFW minis on the KS page, images not included here
KHÂRN-ÂGES is a medieval fantastic skirmish game in which you direct a Spearhead (name given to your miniatures team). These Spearheads are composed of anthropomorphic animals of 54mm (this is an indicative value, many species are larger).
The figures are sold unassembled and unpainted.
It's an ambitious project where you can choose from four different factions from the start. A rules book will detail all phases of the game, as well as equipment, spells and scenarios. A double-sided battle mat completes the game material.
You can discover the universe and follow most heroes in a novel already available in French (it's a good way to start learning!): Khârn-Ages T1: The Embrasement.
In KHÂRN-ÂGES, you can modulate your compositions without changing miniatures! Indeed a same figurine can correspond to several LEVELS of profiles, and you can equip it as you wish, you have the possibility to play it with different characteristics while changing its weapons and its equipment, or to have access to many different spells for magicians. KHÂRN-ÂGES is a scenario game, it is not about exterminating your opponent (even if it's feasible sometimes!), but fulfilling your goals to win.
KHÂRN-ÂGES is a game that only requires a few miniatures to play, so you will not have a huge budget to plan to get started and buy your 500 Krowns of heroes to build your first Spearhead: the cost of recruitment of each mini proposed in this campaign is indicated below each model, it can be modulated by the equipment that will be available in the rulebook.
This campaign offers you to acquire the figurines, the rules, the play mat to fully enjoy your fun experience from the start. The rules are easy to understand and very permissive, but the level of strategy is very high and will seduce the most demanding players. You can discover the fighting engine on our YOUTUBE channel (with English subtitles).
Last but not least, KHÂRN-ÂGES is a 100% French game, the entire project is developed in the north of France, 40 km separate the workshop of creation and production of our paper printer.
To date, after nearly 3 years of development, we are proud to present most of the miniatures that will be available during this campaign, the others are being modeled.
Rules and profile cards have been tested (by our team and a number of seasoned Briskars players). They are currently finalized and in the process of being formatted.
If we decide to go through a crowdfunding campaign, it's because this project can not succeed without you!
TGCM is a modest company but has always kept its commitments and has created a substantial community around its first game, Briskars. However, the costs of such an adventure are much higher than those that allowed us to launch our first game.
In addition to the design phase, the production and molding of figurines, there are many items related to the creation of a game.
Your contributions will allow the printing of books and profiles and equipment cards, the modeling, the production and packaging of minitures, the control of the production line in our workshop to guarantee you the best quality and the development (we hope you will reach these levels) of many game accessories.
The goal we are hoping to reach may seem important, but it reflects the reality of the costs and charges we face.
Achieving this goal will allow the birth of KHÂRN-ÂGES, not to end our days in the sun!
We are counting on you all to reach it and bring the world of Safar to life...
Proud and bellicose, they are the archetype of the warrior people, but they are far from having the same character. Their king gone crazy and paranoid after having tortured his people for too long is on the verge of being overthrown, the nobles are slipping into profit and debauchery at King-Khârns, the capital, and some, like Prince Baudry and his brave Paladins remain upright to the point of wanting to overthrow the established order.
However, all swear by blood and steel, the secular worship of this people. They have a brutal and organized fighting style, but are distinguished mainly by their diversity of profiles: from the heavy armors worn by paladins to the rapid attacks of the advanced vanguards, they have no real weaknesses except the valor of their fighters. They are the stability that a player preferring to fight back will particularly like. Size 75mm / Base 50mm Size 70mm / Base 40mm Size 65mm / Base 50mm Size 54mm / Base 50mm
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