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Samedi paints Rangers of Shadow Deep


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Very nice work on both of them, they look really good! :winkthumbs:

 

 

I might be a horrible person, but I'm kinda rooting for the monster so far, though.::D:

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On 4/24/2021 at 2:24 AM, Chaoswolf said:

I might be a horrible person, but I'm kinda rooting for the monster so far, though.::D:

 Can't blame you, really.😁

 

_____________

 

 

 Urs just wanted to tell Brunhilde about the noise outside. There is no need to get up and have a look outside. This house has a strong door. And why does Urs have to wake up that useless farmhand? Why not just wait and see? Maybe all will go away like a bad dream. Well, too late now. Now Urs is standing behind the door, ready to go outside. He is scared. He hates his life. But at least Urs will not go down alone. With a little luck that thing outside will also get Brunhilde and Sepp. They deserve it.

Urs opens the door.

 

IMG_6346.jpg.34929ae8301e01f6f2824d3a918451b8.jpg

 

Finally, the third of the bunch finished. Not as happy with him as with the other two, but then again I haven't painted for a few weeks. Maybe I have do do a few touch ups before I can call Urs done, this picture shows no mercy 🙄...

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"A rat problem", they said. Sergej knows all about "rat problems", he's one of the most experienced rat catchers out there. And, until today, he was convinced that he'd seen everything.

 

Then he encountered that THING. They don't need no rat catcher, they need one of those "Rangers". Sergej sprints to the nearest shelter he sees. An Outhouse, but he can't be picky right now. Sergej locks the door and tries to be very quiet. This is going to be a long night.

 

IMG_6353.jpg.3d89d34b3778459d54be2e809790d59c.jpg

 

This was a lot of fun. The sculpt is full of character, the face is very accessible, and I even managed to finish painting in one session. If I want to have a slight chance of playing the first mission this year I have to paint faster, especially since work is slowly picking up again and I won't have as much time to paint. But I think I'm on the right track. Only one survivor left to paint, and then it's time for the heroes. Or the rats. Or the zombies. We'll see. 😁

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And finally: The last survivor.

 

I wish I could tell you his name and story, but - unfortunately - I can't. You see, in every cliché fantasy story (and I'm fairly sure this is one) there's this mysterious hooded figure sitting in a dark corner. Nobody knows who he is and why he's here. But he probably has a broken sword in his scabbard, that's waiting to be reforged. Or some dark prophecy looming over him. Maybe even both. No, DEFINITELY both!

 

But our village doesn't have an inn.. 

So where does he even sit?

Very mysterious!

 

IMG_6367.jpg.572409e1836b8e162c5805b81892888b.jpg

 

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On 4/19/2021 at 9:28 PM, Darcstaar said:

I’m also working on these as side projects.

 

Hope to play at some point.

 

By the way, Drive Thru RPG and Fat Dragon Games have free pdf for printing cardstock terrain that are suitable for scenario 1 so you don’t have to have real minis of houses etc.

Actually, the Osprey Games has some too, under their Frostgrave folder. 

 

I'm loving the story so far and hope you write a bat rep of your adventures. 

Edited by Great Khan Artist
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Thanks guys, I really appreciate your support!

 

______

 

I've got to get some other projects off my desk, so this one will take the back seat for a short while. 

 

 

... But I think I can hear some strange sounds outside. Like hissing and the shuffling of feet ...

 

... Maybe I should take a quick look ...

 

 

 

 

... NOOOOOOO!

 

IMG_6380.jpg.7e6899a6cee6bf19d25e7aff9256b0ec.jpg

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On 6/4/2021 at 10:22 PM, Glitterwolf said:

Love the progress, the story gets better and better.

I really like to know what's out there now!

Thanks!

 

Since this is the first mission of the game, based on my roleplaying experience I'm guessing it's rats, probably... 

😁

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Rat is always hungry. And since rat has gotten bigger, rat has become much more hungry. Rat will go where the humans live and eat their food. Maybe eat them also. Humans have much food, so rat can bring friends!

 

IMG_7209.jpg.529e21540860e9f0777d7c2937691483.jpg

 

Finally found some time again to paint. This was a very quick paint job, but at least I got something done. Yay!

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Rat got sick some time ago. Now everything hurts. Also, rat can't see anymore. Everything dark now. But rat can still sense frightened man in litte house. When he come out, rat  eat him. Then anger and hunger go away for a little while...

 

IMG_7216.thumb.jpg.54a601616d3c3b55a3405c5ee0fbfd24.jpg

 

Another quick paint job. Some washes over a faux-zenithal base coat, way too much drybrushing and finally some fun with the sores (GSW stained blood effect over Vallejo ice yellow base coat). I'm not too disappointed how the minis came out.

Still, I have to learn to paint faster - there's so much to do until I get to play my first scenario. And no, unpainted minis or stand-ins are not an option for me. But I'll let those rats pull double duty as zombies. 😁

 

 

Sergej, the rat catcher, also can't see very well. He's peeking through the heart shaped hole in the outhouse door. Looks like the beast has found him.

If only one of the king's rangers was here...

 

 

Well, I do have some good news for Sergej: The ranger is next!

Edited by Samedi
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I'm not really able to paint after a long, tough week but I have a little time on my hands today, so I'd like you to meet our heroes:

 

IMG_7248.jpg.2adc4f2b8928d1724b0dc01e1012abbd.jpg

 

From left to right:

 

Ogana: Heir to the throne of the southern kingdom. Before going back home and joining his father in governing the kingdom he'll be going on one last glorious hunt. He'll show all those northerners how it's done! Ogana will be starring as the ranger.

 

Kioni: Ogana's sister and possibly the next royal witch of the south when she finally stops seeing everything as just a game. She'll be the conjurer of the group.

 

Brother Johann: One of the king's templars. Dedicated to watching over the reckless band and protecting them from harm . He thinks of himself as the real leader of this operation because all the others seem to lack reason and responsibility.

 

Sister Kunigunde: Templar in training. Prefers to solve problems by charging at them and then hitting them repeatedly with her hammer. Since she's not a templar yet, she'll be playing as a guardswoman.

 

The Gnome: Member of the thieves guild. Since the guild leader is horrified of what will happen to his city when the shadow deep advances he's sent one of his best men to support the operation. The gnome trusts no one, but out of loyalty to the guild he will help the group - for now.

 

Fetch: Ogana adopted fetch back in the savannah and since then they've always gone hunting together. Fetch is a very happy dog who loves to play catch with a heavy metal ball he always carries around with him. He loves Sister Kunigunde, because she can throw this ball very far. There is a dark secret to Fetch that even Ogana doesn't know yet. Although the mini looks like a ferocious war hound, fetch will enter play just as a regular hound. There is a reason for that, and it's not that I ran out of recruitment points, I promise. 😁

 

The composition of this party was decided mainly by what minis I had at hand (apart from Ogana, that is, I just love the sculpt!) and not by any great tactical plans (because I never have any). I went for higher point companions so I don't have to paint so many minis.

 

Also, I'm terrible at strategy games, so I will treat the whole thing more as a role playing experience and all my heroes will probably die like flies. On the other hand, I'll be playing the game against myself and that means there will be heavy losses on both sides.😁

 

Can't wait!

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