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So when I unpacked this Big Boi in 2017 I thought he would look really cool without wings. but I'm it will be a lot of careful work to carve off the joins and resculpt him, I just don't think I'm ready. In February I did the scales for my verocthulu conversion, and thought "I could have done that better."
So this is better.
This Dragon will be the colors or earth. Burnt Umber base, and a hide scattered with Burnt Sienna, Tusk Ivory, and Leather Brown with ochre and NNM gold colors on the belly.
perhaps some cool gray or blue washes in the shadows. The scales will be individually shaded, and the hide below staying the color of brown liner, or umber in the well lit areas.
So far its been about 4 hrs of work in sculpting, cleaning, gluing and mold line removal.
it took 45 min just to cover him in brown liner. He is a really big dragon, and I have no idea how long this is going to take.
but im getting a little obesessed - I don't want to schedule a meeting or go grocery shopping, I want to add more paint...
this feels like how I ended up with a dragon named Insomnia - who was painted almost entirely between 10pm and 7 am. I kept waking up with new color ideas.
Or the DDS2 dragon who I spent 2-4 hours a day painting for a solid week, and another hour a night for the week after.
The last picture is my inspiration for the scale colors - the eyes will be much simpler than this.
Hello everyone, now that my Perils of the Underworld diorama is built, I'll post here the detailed steps of my paintings sessions. The Work in progress of the display base can be found HERE.
Let’s start the painting section with a hack to save time. When I paint a large surface, typically a terrain piece, I apply paint straight on the surface and spread it with a large brush. It’s way faster, since I don’t have to go back to the palette each time to reload the brush bristles. Here I’m using a #8 flat brush.
As a base coat for the display I used 09660 powderburn brown.
I filled the gaps and hard to reach areas with a #1 brush. At this step, I’m using old brushes as it doesn’t matter if the bristles are sharp or not.
I then applied a dry brush of 09028 muddy brown all over the base.
I dry brushed of 09028 muddy brown on the upper part of the 03602 stone lurker and started painting the bat as well. The bat is from the 02018, Familiar Pack I. I used the same colors on the bat's perch that those I used on the display base. I painted the bat body in 29843 solid black.
Next, I started layering the bat wings with military grey (this out of production color can be substituted by 09438 tempest grey).
Here’s the picture I referred to for the bat wing colors.
For the bat fur, I used 09059 aged bone and the fingers were painted with a mix of 29839 maroon red and 09059 aged bone.
Even if it will be impossible to see the back side of the bat when it would be attached to the display base, I painted it anyway.
17mm wingspan ready to take off. I applied a 29822 suntan flesh highlight on the stalactite, then a mix of 29822 suntan flesh and 09059 aged bone for the final highlights.
Here’s the back side completed with a final 29822 suntan flesh highlight.
Here you go, that’s it for today. Spread your wings and go explore the Underworld.
Nearly two years after I started a thread for showing off the figures of my Pathfinder Society characters, I present the second figure.
(For that thread about the first character, click here: link.)
This is Sister Ayano, a kitsune archer (level 8 now: paladin 5 of Shelyn / zen-archer monk 3).
I did some extensive conversion to the elf archer Caerwynn, from the Warlord line.
Here is the finished Ayano:
You can see the Work-in-Progress thread for her here: link.
You may have noticed the concept art for two kitsune figures in the "Eastern Legends" stretch-goal from the recent Bones III Kickstarter. I'll be sculpting those two. So if you like the way Ayano the kitsune looks and you wish Reaper made others figures like her ... well, you're in luck (sort of).
Here's another one!
The Chimeric Aberration is something I was inspired to build after reading about Chimeric Creature in D&D Monster Manual 2. In the book, they give the example of a Chimeric ankheg which has the head and front legs of and ankheg with a goat and a white dragon head.
I'm calling my monster a Chimeric Aberration, because it doesn't have the traits of a goat and a chromatic dragon which are normally present on a Chimeric Creature. Instead, my chaotic hybrid will be the result of a mad wizard experiment that went terribly wrong. It will have the main features of a Giant Hound, a Deadborn Vulture head will stretch out from the right side of the monster and an Hulking Insect head will sit on the left side.
My plan is to use a 02817 Moor Hound for the main body. Then, I will use both heads from 03069, Hooked Hulk witch are included in 03440 Creature Components pack 2 along with 14456 Mastema’s tail included in 03334 Creature Components. I will also use 03641 Gunslinger’s wings to add another characteristic of the Vulture. I’ve considered larger wings like those of 02065 Greycloud the Pegasus and maybe 02729 Mephisto’s wings would have been even more appropriate but I don‘t have them at hand. I may swap some of its paw for claw and/or palmed foot as well.
For the colors, I thought of painting the main body green like a Cù-Sìth from the Scottish folklore. The additional head will have traditional vulture and insect colors. Voilà, It should be charming.
Hello everyone, here are some pictures of a 02126, Arachno-Assassin sculpted by Bob Ridolfi. I had this damaged mini for a long time and I decided to replace its upper left hand falchion for a sword from the 02455, Weapons pack IV. It was a very fun and easy model to paint. I intend to use it as a "boss" in a major encounter, so I painted it in red to increase the focus on it and point out how dangerous it is. The bluish bladed sword will be magical, maybe even cursed.
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