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I have a painting WIP running, and I think it is going decently well - I am keeping up on it, anyhow.

I thought I would start a cumulative WIP on whatever random sculpting and terrain I do. It is a pretty big part of the hobby for me, and I enjoy it a lot, so I hope to keep it going on a personal level. While I am easily better at sculpting digitally (by a lot), I really don't enjoy doing it. At this point in my life, significant time spent in front of a computer is work, and I have enough of that to do. So, Ill post my ham fisted attempts to sculpt things for my personal collection below.

 

So...I have been having some really long and tediously boring zoom meetings, and I have found that I can't both paint and maintain a CYA level of paying attention, but I can crudely sculpt with clay. rather than working on any of my projects that require focus, I thought I'd work on something that can be haphazard to keep it light through the process. I have been obsessive over plant monsters lately, so I thought I'd make a tendriculos. Big, forgiving, and fun - perfect!

I had a marathon of meetings today, so I was able to jump right in and make some progress. Thus far all I have is an armature with a thin coating of polymer clay - but it's a start!

1510075803_tendiarmature.JPG.0af564d74a9dc8e70b8c7d67c5c0ca51.JPG

 

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More meetings, so not much time for painting, but plenty for sculpting. I made some changes to the prototype, and started a second piece that is being modeled as still hidden in the leaf litter. I was only intending to do one, originally, but three makes for a much more complete encounter (read: brutal), so that is the new goal. Still a good amount to do before the first bake.  I will be adding a few extended tendrils on the new piece in the near term. the third piece will have a rather complex base, so the first thing to do there is build that out before making the creatures armature.

tendi3.JPG.2d9c1cc7a35c213b969da29dd078c1ee.JPG

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