Recently Browsing 0 members
- No registered users viewing this page.
(Now a 2022 WIP)
Yes, a 2020 ReaperCon WIP! And a massive undertaking at that. I'm trying very hard not to nerd out and put this whole project into, er, Project. There's just so many pieces to keep track of, that maybe I'll just use this first post to keep track of things.
Some background stuff, starting with a quote from the "Paint a giant robot! Group WIP" where I wrote some of what's planned:
You can read the rest of that post here: Paint a giant robot post and a second one to see where I'm going with this: PLA print post in same topic
Biggest takeaway is that, while useful, my PLA printer can only do so much. I have a resin printer backed on Kickstarter, but considering it's now 3 years late, I don't think I should hold my breath on it ever showing up. Especially when I can get a new Elegoo Mars resin printer with more capability for relatively cheap (<$300). The PLA machine was bought with both hobby and household goals in mind, and it's served well. But the resolution just ain't there! More on that down the posts.
I also had the chance to gain some experience on paper plants at ReaperCon (Main post for that in the Terrain section post here: Vellum Paper Plants - Alien Jungle (WIP)
Basically, I have the scrap booking machine to make my own alien plants:
Which now leads me to this WIP. This is going to tie all those pieces together. The robot WIP will still be to get a good camo scheme, but that print job is not going to be used for the final diorama. Instead, that will be the resin printer's job. So, let's break down the WIP work that I can see so far, and will be edited later to add things and mark completions.
Tasks to be completed:
Wight (being pulled down backwards, caught by hidden lines) Gremlin Unit 01 (stole a supply crate and ran; actually just bait to get the larger CAV to follow) Gremlin Units 02 and 03 (trip line pair, successfully snagging Wight across the chest) Gremlin Units 04 and 05 (trip line pair, successful across another part of the chest) 2/27/22: Too busy; cut Gremlin Unit 06 (burner unit, cut Wight's left gun in two) Gremlin Units 07 and 08 (trap door unit, hiding entrance to jungle path with camo doors strapped to them) Gremlin Units 09 and 10 (trip line pair, successful across right thigh) 2/27/22: Too busy; cut Gremlin Units 11 and 12 (trip line pair, broken cable across chest, possibly falling over from sudden jolt) 2/27/22: Too busy; cut Gremlin Unit 13 (ECM unit, some large radar dish looking thing) EDIT: Maybe use older model (2018 or 19 ReaperCon entry) Gremlin Units 14, 15 and 16 (cargo units, loaded up with stolen supplies and headed out) 2/27/22: Too busy; cut Gremlin Units 17, 18, 19, and 20 (gun units) 2/27/22: Too busy; cut Gremlin Units 21, 22, and 23 (missile units) 2/27/22: Too busy; cut Gremlin Unit 24 (large gun unit) 2/27/22: Too busy; cut Gremlin Unit 25 and 26 (junked units; scavenged for parts?) 2/27/22: Not going to be a permanent camp, so no junkyard Gremlin Unit 27 (2nd style missile unit) 2/27/22: Too busy; cut Gremlin Unit 28 (personnel carrier unit) 2/27/22: Too busy; cut
Right Leg: cut from pelvis; reposition Feet: cut off both feet and swap positions since the tread is only on one foot Base: cut away from right foot, possibly keeping full base around left foot Left arm (maybe): cut gun into two pieces, having one falling to the ground after being cut by a heat lance/chainsaw rope
Details to be included
Camo doors at front leaving marks on the dirt path, but hiding the ambush from the main trail Pieces of old broken larger CAV units around 2/27/22: No longer a permanent encampment Wight gun cut in two, maybe showing inner details. May have to 3D print an add-on piece Dust being kicked up by the stolen crate (going to try using dyed cotton) IN WORK One cable snapping dynamically, with several bends and twists (superglue on thread?) Multiple vehicle tracks around camp Campfire and tents for people A latrine Other camp details (laundry, chairs, sports equipment, bored carvings, etc)
Jungle Plants (V=Vellum cuts, B=bought, S=Sculpted, F=Found, P=Printed)
Large lotus flower like plants, but dry land and maybe odd colors with a large conifer cone growing from the middle (V) Jester hat plant (balls on stems around a central point) (V) COMPLETED Spiky yucca like plant (V) Jagged leaf plant (V) Tentacle plant (V) Tripod trees (three spoke trunks) (V) Large palm fronds (S) Coral like trees (P) Horn tree (lots of horn shaped leaves from a central trunk) (P, V) Ball vine (like ivy but with odd leaf shapes) (V) Cabbage-like jungle plants with large wrinkled leaves (V) Fuzzy vines (thin wire coated with static grass) (S) Anything I can buy from N/HO scale train setups and painted alien-ish (B) Reaper figures that can be clipped and painted to be plants (B) Odd trees with strange leaf shapes (onion shaped) (V) IN WORK Random grass-like jungle plants (V) IN WORK Stem ends from mandarin oranges (seriously, pull one off and look at it, stem towards the ground) (F) Anything and everything else (VBSFP)
Base mounting system
Design and print modular tiles with bristles on top (basically, Bristle Block toys) Allows mounting of all the above jungle plants Fill in around plants with thinned plaster via a syringe to create the ground surfaces
As you can see from the title, I'm a noob playing around with layering. Or glazing? I'm not sure about the difference, in the tutorial videos I watched, both techniques come down to painting diluted paints over a base coat.
I've painted the armor with a black-and-silver mix, then painted over with diluted silver where I imagine the light hits. I'm happy with the effect. I feel like I've messed up the face. I layered Vallejo Paint Bronze Fleshtone (over that color + white) to simulate shade from the helmet, and tried to pain the eyes gold because she's depicted with glowing eyes in the official artwork. I think I should just have gone for skin-wash... I hope I can salvage it. I also see now that I haven't been thorough with removing the mold lines and messed up the gold detail somewhat.
I'm a bit unsure about what to do with the hair and, well, whatever you call this piece of clothing.
I painted shades on the lower part of the hair, in the areas where multiple layers of cloth overlap and on the right where the wing is above it. I just glazed over with a red + black mix. I'm kind of going back and forth thinking that it looks too dark and smudgy, and (especially on the front) not dark enough. I'm also unsure if I should add highlights or shades on the wavy part. It's relatively flat, and most tutorials I've seen deal with robes that have very deep folds.
I definitely want to add highlights to the hair, but I don't know what color. Mixing red and white would give pink, and that doesn't seem right. I tried glazing with orange, but wasn't happy with the result, so I glazed over with red again. It's still slightly visible.
Some other minor detail, I've tried to paint the shadow of the body on the base of the wings. Not sure I like it, but you only see it when you go looking for it anyway...
One more picture that I took, can't really think of any commentary.
Any advice on layering or any other things is very welcome!
By Ryan S
Hi, I want to start this to get me motivated to get some accountability and hopefully guilt myself into working. So here is the very first of hopefully many steps.
The first step is to prime the miniature, I've done that, the 2nd step? To photograph the miniature to capture the volumes of real light that shows where I want my light source. For this I want two light sources. So really that means I just used my computer screen and my ceiling light, adjust the miniature to taste and get the angle I want to set the light.
The screen light is whiter and will be the light from outside the window, the yellower ceiling light will be my tavern fire light and will be the primary light source.
The skin will be fairly shiny so this is pretty much a mandatory process to get those realistic sheens....because I'm literally stealing form reality it helps a lot. If I were a better painter I could fake the light sources with enough knowledge. Thankfully I have some serious shadows on the model, and my mid tones will have a lot of room for blending.
The problem now? Picking my colors.
What do I know? I know the floor is wood colored and the axe/haft materials
I know that I'm going to want off white and pinks for eye whites and gums teeth etc.
The gold of the primer is actually a really beautiful color for a fantasy creature, so I might see if I can't keep that.
So Gold, pink, whites/off whites, and browns, I don't know if I want a two toned or patterned beholder. I think this is gonna be a challenge whatever I do. I think I want to go for a fleshy color
Since I haven’t had a WIP in a very long time, I thought this mini would be perfect for it. I plan to paint her up for a Christmas gift for a friend and figured to keep me on track I’d do a WIP.
I have a few minis in progress she’ll be my main priority after my Darksword Stephanie Law Bard. I prepped her and primed yesterday after the humidity finally dropped.
My current projects in various stages on my desk.
And just the pinup after some prep work
A few places I could have spent more time on but figured I’ll prime and see what stands out.
I used army painter matte black primer followed by Tamiya fine white primer. For the bits on her base I left them in black since she will be the focal point no need to use white on them, it’ll help the colors be a bit more muted.
And finally my quick mock up for color checking. I usually just print a stock photo and use my paints over it to plan the general scheme.
Now to finish up my bard then onto tackling her flesh. Since she’ll have a hint of sheer with her stocking I needed to be sure the color for her skin and the sheer works and won’t lose the effect due to the color choices.
Feel free to post C&C throughout, or ask questions. I’m always happy to share what I can. I’ll do my best to share the steps I take and colors used.
Happy painting everyone.
I’m starting my first of the kid heroes from the Bones 5 core set. I really like the character design with the sharp looking long coat, cool hair and bone sword.
I want to do something different with the skin on this one. I want to paint them as a moon elf, with cool undertones and warmer highlights.
im going to try basecoating with a blue and highlight up to pinkish highlight. Not sure if this is going to work.
Starting with a basecoat of ritterlich:dark elf at about 1:1.
This is along the lines of what I’m going for with the skin. Putting this here for reference.